[5560] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using HeuristicLab.Common;
|
---|
| 23 | using HeuristicLab.Core;
|
---|
| 24 | using HeuristicLab.Data;
|
---|
| 25 | using HeuristicLab.Operators;
|
---|
| 26 | using HeuristicLab.Parameters;
|
---|
| 27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
| 28 |
|
---|
| 29 | namespace HeuristicLab.Encodings.RealVectorEncoding {
|
---|
| 30 | [Item("RealVectorParticleUpdater", "Updates a certain particle taking the current position and velocity into account, as well as the best point and the best point in a local neighborhood.")]
|
---|
| 31 | [StorableClass]
|
---|
| 32 | public abstract class RealVectorParticleUpdater : SingleSuccessorOperator, IRealVectorParticleUpdater {
|
---|
| 33 | public override bool CanChangeName {
|
---|
| 34 | get { return false; }
|
---|
| 35 | }
|
---|
| 36 |
|
---|
| 37 | #region Parameter properties
|
---|
| 38 | public ILookupParameter<IRandom> RandomParameter {
|
---|
| 39 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
|
---|
| 40 | }
|
---|
| 41 | public ILookupParameter<RealVector> VelocityParameter {
|
---|
| 42 | get { return (ILookupParameter<RealVector>)Parameters["Velocity"]; }
|
---|
| 43 | }
|
---|
| 44 | public ILookupParameter<RealVector> PersonalBestParameter {
|
---|
[5566] | 45 | get { return (ILookupParameter<RealVector>)Parameters["PersonalBest"]; }
|
---|
[5560] | 46 | }
|
---|
[5568] | 47 | public ILookupParameter<RealVector> NeighborBestParameter {
|
---|
| 48 | get { return (ILookupParameter<RealVector>)Parameters["NeighborBest"]; }
|
---|
[5560] | 49 | }
|
---|
[5568] | 50 | public LookupParameter<RealVector> BestPointParameter {
|
---|
| 51 | get { return (LookupParameter<RealVector>)Parameters["BestPoint"]; }
|
---|
| 52 | }
|
---|
[5560] | 53 | public ILookupParameter<RealVector> RealVectorParameter {
|
---|
| 54 | get { return (ILookupParameter<RealVector>)Parameters["RealVector"]; }
|
---|
| 55 | }
|
---|
| 56 | public ILookupParameter<DoubleMatrix> BoundsParameter {
|
---|
| 57 | get { return (ILookupParameter<DoubleMatrix>)Parameters["Bounds"]; }
|
---|
| 58 | }
|
---|
| 59 | public ILookupParameter<DoubleMatrix> VelocityBoundsParameter {
|
---|
| 60 | get { return (ILookupParameter<DoubleMatrix>)Parameters["VelocityBounds"]; }
|
---|
| 61 | }
|
---|
| 62 | public ILookupParameter<DoubleValue> InertiaParameter {
|
---|
| 63 | get { return (ILookupParameter<DoubleValue>)Parameters["Inertia"]; }
|
---|
| 64 | }
|
---|
| 65 | public ILookupParameter<DoubleValue> PersonalBestAttractionParameter {
|
---|
| 66 | get { return (ILookupParameter<DoubleValue>)Parameters["PersonalBestAttraction"]; }
|
---|
| 67 | }
|
---|
[5568] | 68 | public ILookupParameter<DoubleValue> NeighborBestAttractionParameter {
|
---|
| 69 | get { return (ILookupParameter<DoubleValue>)Parameters["NeighborBestAttraction"]; }
|
---|
[5560] | 70 | }
|
---|
| 71 | #endregion
|
---|
| 72 |
|
---|
| 73 | #region Parameter Values
|
---|
| 74 | protected IRandom Random {
|
---|
| 75 | get { return RandomParameter.ActualValue; }
|
---|
| 76 | }
|
---|
| 77 | protected RealVector Velocity {
|
---|
| 78 | get { return VelocityParameter.ActualValue; }
|
---|
| 79 | set { VelocityParameter.ActualValue = value; }
|
---|
| 80 | }
|
---|
| 81 | protected RealVector PersonalBest {
|
---|
| 82 | get { return PersonalBestParameter.ActualValue; }
|
---|
| 83 | }
|
---|
[5568] | 84 | protected RealVector BestPoint {
|
---|
| 85 | get { return BestPointParameter.ActualValue; }
|
---|
| 86 | }
|
---|
[5560] | 87 | protected RealVector RealVector {
|
---|
| 88 | get { return RealVectorParameter.ActualValue; }
|
---|
| 89 | set { RealVectorParameter.ActualValue = value; }
|
---|
| 90 | }
|
---|
[5568] | 91 | protected RealVector NeighborBest {
|
---|
| 92 | get { return NeighborBestParameter.ActualValue; }
|
---|
[5560] | 93 | }
|
---|
| 94 | protected DoubleMatrix Bounds {
|
---|
| 95 | get { return BoundsParameter.ActualValue; }
|
---|
| 96 | }
|
---|
| 97 | protected DoubleMatrix VelocityBounds {
|
---|
| 98 | get { return VelocityBoundsParameter.ActualValue; }
|
---|
| 99 | }
|
---|
| 100 | protected DoubleValue Inertia {
|
---|
| 101 | get { return InertiaParameter.ActualValue; }
|
---|
| 102 | }
|
---|
| 103 | protected DoubleValue PersonalBestAttraction {
|
---|
| 104 | get { return PersonalBestAttractionParameter.ActualValue; }
|
---|
| 105 | }
|
---|
[5568] | 106 | protected DoubleValue NeighborBestAttraction {
|
---|
| 107 | get { return NeighborBestAttractionParameter.ActualValue; }
|
---|
[5560] | 108 | }
|
---|
| 109 | #endregion
|
---|
| 110 |
|
---|
| 111 | #region Construction & Cloning
|
---|
| 112 |
|
---|
| 113 | [StorableConstructor]
|
---|
| 114 | protected RealVectorParticleUpdater(bool deserializing) : base(deserializing) { }
|
---|
| 115 | protected RealVectorParticleUpdater(RealVectorParticleUpdater original, Cloner cloner) : base(original, cloner) { }
|
---|
[5568] | 116 |
|
---|
[5560] | 117 | public RealVectorParticleUpdater()
|
---|
| 118 | : base() {
|
---|
| 119 | Parameters.Add(new LookupParameter<IRandom>("Random", "Random number generator."));
|
---|
| 120 | Parameters.Add(new LookupParameter<RealVector>("RealVector", "Particle's current solution"));
|
---|
| 121 | Parameters.Add(new LookupParameter<RealVector>("Velocity", "Particle's current velocity."));
|
---|
| 122 | Parameters.Add(new LookupParameter<RealVector>("PersonalBest", "Particle's personal best solution."));
|
---|
| 123 | Parameters.Add(new LookupParameter<RealVector>("BestPoint", "Global best position."));
|
---|
[5568] | 124 | Parameters.Add(new LookupParameter<RealVector>("NeighborBest", "Best neighboring solution."));
|
---|
[5560] | 125 | Parameters.Add(new LookupParameter<DoubleMatrix>("Bounds", "The lower and upper bounds for each dimension of the position vector for the current problem."));
|
---|
| 126 | Parameters.Add(new LookupParameter<DoubleMatrix>("VelocityBounds", "Upper and lower bounds for the particle's velocity vector."));
|
---|
| 127 | Parameters.Add(new LookupParameter<DoubleValue>("Inertia", "The weight for the particle's velocity vector."));
|
---|
| 128 | Parameters.Add(new LookupParameter<DoubleValue>("PersonalBestAttraction", "The weight for the particle's personal best position."));
|
---|
[5568] | 129 | Parameters.Add(new LookupParameter<DoubleValue>("NeighborBestAttraction", "The weight for the global best position."));
|
---|
[5560] | 130 | }
|
---|
| 131 |
|
---|
| 132 | #endregion
|
---|
| 133 | }
|
---|
| 134 | }
|
---|