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source: trunk/sources/HeuristicLab.Encodings.RealVectorEncoding/3.3/ParticleOperators/RealVectorParticleCreator.cs @ 15096

Last change on this file since 15096 was 15091, checked in by abeham, 7 years ago

#2797:

  • Updated PSO to make it more compatible with SPSO 2011
  • Removed truncation of velocity vector and instead rescaled it given the maximum velocity
  • Added non-zero initial velocity according to SPSO 2011
  • Removed complicated bouncing code due to box constraints and instead implemented as described in SPSO 2011
  • Calculating neighbor best has been changed to use personal best
  • Avoiding local and global particle update and instead relying on neighborbest
  • More randomization during velocity update by using a separate random numbers per dimension
  • Reusing problem specific solution creator in RealVectorParticleCreator instead of always using UniformRandomRealVectorCreator
File size: 4.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Operators;
26using HeuristicLab.Optimization;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Encodings.RealVectorEncoding {
31  [Item("RealVectorParticleCreator", "Creates a particle with position, zero velocity vector and personal best.")]
32  [StorableClass]
33  public class RealVectorParticleCreator : AlgorithmOperator, IRealVectorParticleCreator, IStochasticOperator {
34
35    #region Parameters
36    public ILookupParameter<IRandom> RandomParameter {
37      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
38    }
39    public IValueLookupParameter<DoubleMatrix> BoundsParameter {
40      get { return (IValueLookupParameter<DoubleMatrix>)Parameters["Bounds"]; }
41    }
42    public ILookupParameter<RealVector> RealVectorParameter {
43      get { return (ILookupParameter<RealVector>)Parameters["RealVector"]; }
44    }
45    public ILookupParameter<RealVector> PersonalBestParameter {
46      get { return (ILookupParameter<RealVector>)Parameters["PersonalBest"]; }
47    }
48    public ILookupParameter<RealVector> VelocityParameter {
49      get { return (ILookupParameter<RealVector>)Parameters["Velocity"]; }
50    }
51    public ILookupParameter<ISolutionCreator> SolutionCreatorParameter {
52      get { return (ILookupParameter<ISolutionCreator>)Parameters["SolutionCreator"]; }
53    }
54    #endregion
55   
56    #region Construction & Cloning
57    [StorableConstructor]
58    protected RealVectorParticleCreator(bool deserializing) : base(deserializing) { }
59    protected RealVectorParticleCreator(RealVectorParticleCreator original, Cloner cloner) : base(original, cloner) { }
60    public RealVectorParticleCreator()
61      : base() {
62      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
63      Parameters.Add(new ValueLookupParameter<DoubleMatrix>("Bounds", "The lower and upper bounds in each dimension."));
64      Parameters.Add(new LookupParameter<RealVector>("RealVector", "Particle's current solution"));
65      Parameters.Add(new LookupParameter<RealVector>("PersonalBest", "Particle's personal best solution."));
66      Parameters.Add(new LookupParameter<RealVector>("Velocity", "Particle's current velocity."));
67      Parameters.Add(new LookupParameter<ISolutionCreator>("SolutionCreator", "The operator that creates the initial position."));
68
69      Placeholder realVectorCreater = new Placeholder();
70      Assigner personalBestPositionAssigner = new Assigner();
71      RealVectorVelocityInitializer velocityInitializer = new RealVectorVelocityInitializer();
72
73      OperatorGraph.InitialOperator = realVectorCreater;
74
75      realVectorCreater.OperatorParameter.ActualName = SolutionCreatorParameter.Name;
76      realVectorCreater.Successor = personalBestPositionAssigner;
77
78      personalBestPositionAssigner.LeftSideParameter.ActualName = PersonalBestParameter.Name;
79      personalBestPositionAssigner.RightSideParameter.ActualName = RealVectorParameter.Name;
80      personalBestPositionAssigner.Successor = velocityInitializer;
81
82      velocityInitializer.BoundsParameter.ActualName = BoundsParameter.Name;
83      velocityInitializer.RandomParameter.ActualName = RandomParameter.Name;
84      velocityInitializer.RealVectorParameter.ActualName = RealVectorParameter.Name;
85      velocityInitializer.VelocityParameter.ActualName = VelocityParameter.Name;
86      velocityInitializer.Successor = null;
87    }
88    public override IDeepCloneable Clone(Cloner cloner) {
89      return new RealVectorParticleCreator(this, cloner);
90    }
91    #endregion
92  }
93}
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