[6648] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[9456] | 3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[6648] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Linq;
|
---|
| 24 | using HeuristicLab.Common;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using HeuristicLab.Data;
|
---|
| 27 | using HeuristicLab.Optimization;
|
---|
| 28 | using HeuristicLab.Parameters;
|
---|
| 29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
| 30 |
|
---|
| 31 | namespace HeuristicLab.Encodings.PermutationEncoding {
|
---|
| 32 | [Item("StochasticScrambleMultiMoveGenerator", "Randomly samples n from all possible scramble moves from a given permutation.")]
|
---|
| 33 | [StorableClass]
|
---|
| 34 | public class StochasticScrambleMultiMoveGenerator : ScrambleMoveGenerator, IMultiMoveGenerator, IStochasticOperator {
|
---|
| 35 | public ILookupParameter<IRandom> RandomParameter {
|
---|
| 36 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
|
---|
| 37 | }
|
---|
| 38 | public IValueLookupParameter<IntValue> SampleSizeParameter {
|
---|
| 39 | get { return (IValueLookupParameter<IntValue>)Parameters["SampleSize"]; }
|
---|
| 40 | }
|
---|
| 41 |
|
---|
| 42 | public IntValue SampleSize {
|
---|
| 43 | get { return SampleSizeParameter.Value; }
|
---|
| 44 | set { SampleSizeParameter.Value = value; }
|
---|
| 45 | }
|
---|
| 46 |
|
---|
| 47 | [StorableConstructor]
|
---|
| 48 | protected StochasticScrambleMultiMoveGenerator(bool deserializing) : base(deserializing) { }
|
---|
| 49 | protected StochasticScrambleMultiMoveGenerator(StochasticScrambleMultiMoveGenerator original, Cloner cloner) : base(original, cloner) { }
|
---|
| 50 | public StochasticScrambleMultiMoveGenerator()
|
---|
| 51 | : base() {
|
---|
| 52 | Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator."));
|
---|
| 53 | Parameters.Add(new ValueLookupParameter<IntValue>("SampleSize", "The number of moves to generate."));
|
---|
| 54 | }
|
---|
| 55 |
|
---|
| 56 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
| 57 | return new StochasticScrambleMultiMoveGenerator(this, cloner);
|
---|
| 58 | }
|
---|
| 59 |
|
---|
| 60 | public static ScrambleMove GenerateRandomMove(Permutation permutation, IRandom random) {
|
---|
| 61 | int breakPoint1, breakPoint2;
|
---|
| 62 | int[] scrambledIndices;
|
---|
| 63 |
|
---|
| 64 | breakPoint1 = random.Next(permutation.Length);
|
---|
| 65 | do {
|
---|
| 66 | breakPoint2 = random.Next(permutation.Length);
|
---|
| 67 | } while (Math.Abs(breakPoint2 - breakPoint1) <= 1);
|
---|
| 68 | if (breakPoint2 < breakPoint1) { int h = breakPoint1; breakPoint1 = breakPoint2; breakPoint2 = h; }
|
---|
| 69 |
|
---|
| 70 | scrambledIndices = new int[breakPoint2 - breakPoint1 + 1];
|
---|
| 71 | for (int i = 0; i < scrambledIndices.Length; i++)
|
---|
| 72 | scrambledIndices[i] = i;
|
---|
| 73 | bool[] moved = new bool[scrambledIndices.Length];
|
---|
| 74 | bool changed = false;
|
---|
| 75 | do {
|
---|
| 76 | for (int i = scrambledIndices.Length - 1; i > 0; i--) {
|
---|
| 77 | int j = random.Next(i + 1);
|
---|
| 78 | int t = scrambledIndices[j];
|
---|
| 79 | scrambledIndices[j] = scrambledIndices[i];
|
---|
| 80 | scrambledIndices[i] = t;
|
---|
| 81 | if (scrambledIndices[j] == j) moved[j] = false;
|
---|
| 82 | else moved[j] = true;
|
---|
| 83 | if (scrambledIndices[i] == i) moved[i] = false;
|
---|
| 84 | else moved[i] = true;
|
---|
| 85 | }
|
---|
| 86 | changed = moved.Any(x => x);
|
---|
| 87 | } while (!changed);
|
---|
| 88 |
|
---|
| 89 | return new ScrambleMove(breakPoint1, scrambledIndices);
|
---|
| 90 | }
|
---|
| 91 |
|
---|
| 92 | public static ScrambleMove[] Apply(Permutation permutation, IRandom random, int sampleSize) {
|
---|
| 93 | int length = permutation.Length;
|
---|
| 94 | ScrambleMove[] moves = new ScrambleMove[sampleSize];
|
---|
| 95 | for (int i = 0; i < sampleSize; i++) {
|
---|
| 96 | moves[i] = GenerateRandomMove(permutation, random);
|
---|
| 97 | }
|
---|
| 98 | return moves;
|
---|
| 99 | }
|
---|
| 100 |
|
---|
| 101 | protected override ScrambleMove[] GenerateMoves(Permutation permutation) {
|
---|
| 102 | IRandom random = RandomParameter.ActualValue;
|
---|
| 103 | return Apply(permutation, random, SampleSizeParameter.ActualValue.Value);
|
---|
| 104 | }
|
---|
| 105 | }
|
---|
| 106 | }
|
---|