#region License Information /* HeuristicLab * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.IntegerVectorEncoding { /// /// Discrete crossover for integer vectors. /// /// /// It is implemented as described in Gwiazda, T.D. 2006. Genetic algorithms reference Volume I Crossover for single-objective numerical optimization problems, p.17. /// [Item("DiscreteCrossover", "Discrete crossover for integer vectors. It is implemented as described in Gwiazda, T.D. 2006. Genetic algorithms reference Volume I Crossover for single-objective numerical optimization problems, p.17.")] [StorableClass] public class DiscreteCrossover : IntegerVectorCrossover { [StorableConstructor] protected DiscreteCrossover(bool deserializing) : base(deserializing) { } protected DiscreteCrossover(DiscreteCrossover original, Cloner cloner) : base(original, cloner) { } public DiscreteCrossover() : base() { } public override IDeepCloneable Clone(Cloner cloner) { return new DiscreteCrossover(this, cloner); } /// /// Performs a discrete crossover operation of any number of given parents. /// /// Thrown when the vectors of the parents are of different length or when there are less than 2 parents. /// A random number generator. /// The list of parents for the crossover operation. /// The newly created integer vector, resulting from the crossover operation. public static IntegerVector Apply(IRandom random, ItemArray parents) { if (parents.Length < 2) throw new ArgumentException("DiscreteCrossover: There are less than two parents to cross."); int length = parents[0].Length; for (int i = 0; i < parents.Length; i++) { if (parents[i].Length != length) throw new ArgumentException("DiscreteCrossover: The parents' vectors are of different length.", "parents"); } var result = new IntegerVector(length); for (int i = 0; i < length; i++) { result[i] = parents[random.Next(parents.Length)][i]; } return result; } /// /// Performs a discrete crossover operation for any number of given parent integer vectors. /// /// A random number generator. /// An array containing integer vectors that should be crossed. /// The newly created integer vector, resulting from the crossover operation. protected override IntegerVector Cross(IRandom random, ItemArray parents) { return Apply(random, parents); } } }