#region License Information
/* HeuristicLab
* Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Encodings.IntegerVectorEncoding {
///
/// Discrete crossover for integer vectors.
///
///
/// It is implemented as described in Gwiazda, T.D. 2006. Genetic algorithms reference Volume I Crossover for single-objective numerical optimization problems, p.17.
///
[Item("DiscreteCrossover", "Discrete crossover for integer vectors. It is implemented as described in Gwiazda, T.D. 2006. Genetic algorithms reference Volume I Crossover for single-objective numerical optimization problems, p.17.")]
[StorableClass]
public class DiscreteCrossover : IntegerVectorCrossover {
[StorableConstructor]
protected DiscreteCrossover(bool deserializing) : base(deserializing) { }
protected DiscreteCrossover(DiscreteCrossover original, Cloner cloner) : base(original, cloner) { }
public DiscreteCrossover() : base() { }
public override IDeepCloneable Clone(Cloner cloner) {
return new DiscreteCrossover(this, cloner);
}
///
/// Performs a discrete crossover operation of any number of given parents.
///
/// Thrown when the vectors of the parents are of different length or when there are less than 2 parents.
/// A random number generator.
/// The list of parents for the crossover operation.
/// The newly created integer vector, resulting from the crossover operation.
public static IntegerVector Apply(IRandom random, ItemArray parents) {
if (parents.Length < 2) throw new ArgumentException("DiscreteCrossover: There are less than two parents to cross.");
int length = parents[0].Length;
for (int i = 0; i < parents.Length; i++) {
if (parents[i].Length != length)
throw new ArgumentException("DiscreteCrossover: The parents' vectors are of different length.", "parents");
}
var result = new IntegerVector(length);
for (int i = 0; i < length; i++) {
result[i] = parents[random.Next(parents.Length)][i];
}
return result;
}
///
/// Performs a discrete crossover operation for any number of given parent integer vectors.
///
/// A random number generator.
/// An array containing integer vectors that should be crossed.
/// The newly created integer vector, resulting from the crossover operation.
protected override IntegerVector Cross(IRandom random, ItemArray parents) {
return Apply(random, parents);
}
}
}