#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Encodings.BinaryVectorEncoding; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HeuristicLab.Encodings.BinaryVectorEncoding_33.Tests { /// ///This is a test class for SinglePositionBitflipManipulator and is intended ///to contain all SinglePositionBitflipManipulator Unit Tests /// [TestClass()] public class SinglePositionBitflipManipulatorTest { private TestContext testContextInstance; /// ///Gets or sets the test context which provides ///information about and functionality for the current test run. /// public TestContext TestContext { get { return testContextInstance; } set { testContextInstance = value; } } #region Additional test attributes // //You can use the following additional attributes as you write your tests: // //Use ClassInitialize to run code before running the first test in the class //[ClassInitialize()] //public static void MyClassInitialize(TestContext testContext) //{ //} // //Use ClassCleanup to run code after all tests in a class have run //[ClassCleanup()] //public static void MyClassCleanup() //{ //} // //Use TestInitialize to run code before running each test //[TestInitialize()] //public void MyTestInitialize() //{ //} // //Use TestCleanup to run code after each test has run //[TestCleanup()] //public void MyTestCleanup() //{ //} // #endregion /// ///A test for Apply /// [TestMethod()] public void SinglePositionBitflipManipulatorApplyTest() { TestRandom random = new TestRandom(); BinaryVector parent, expected; // The following test is based on Michalewicz, Z. 1999. Genetic Algorithms + Data Structures = Evolution Programs. Third, Revised and Extended Edition, Spring-Verlag Berlin Heidelberg, p. 21. random.Reset(); random.IntNumbers = new int[] { 4 }; parent = new BinaryVector(new bool[] { true, true, true, false, false, false, false, false, false, false, true, true, true, true, true, true, false, false, false, true, false, true}); expected = new BinaryVector(new bool[] { true, true, true, false, true, false, false, false, false, false, true, true, true, true, true, true, false, false, false, true, false, true}); SinglePositionBitflipManipulator.Apply(random, parent); Assert.IsTrue(Auxiliary.BinaryVectorIsEqualByPosition(expected, parent)); } /// ///A test for SinglePositionBitflipManipulator Constructor /// [TestMethod()] public void SinglePositionBitflipManipulatorConstructorTest() { SinglePositionBitflipManipulator target = new SinglePositionBitflipManipulator(); } } }