#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.BinaryVectorEncoding { /// /// Generates a new random binary vector with each element randomly initialized. /// [Item("RandomBinaryVectorCreator", "An operator which creates a new random binary vector with each element randomly initialized.")] [StorableClass] public sealed class RandomBinaryVectorCreator : BinaryVectorCreator { private const string TrueProbabilityParameterName = "TruePropability"; private IFixedValueParameter TrueProbabilityParameter { get { return (IFixedValueParameter)Parameters[TrueProbabilityParameterName]; } } public double TrueProbability { get { return TrueProbabilityParameter.Value.Value; } set { TrueProbabilityParameter.Value.Value = value; } } [StorableConstructor] private RandomBinaryVectorCreator(bool deserializing) : base(deserializing) { } private RandomBinaryVectorCreator(RandomBinaryVectorCreator original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new RandomBinaryVectorCreator(this, cloner); } public RandomBinaryVectorCreator() : base() { Parameters.Add(new FixedValueParameter(TrueProbabilityParameterName, "Probability of true value", new DoubleValue(0.5))); } [StorableHook(HookType.AfterDeserialization)] private void AfterDeserialization() { if (!Parameters.ContainsKey(TrueProbabilityParameterName)) Parameters.Add(new FixedValueParameter(TrueProbabilityParameterName, "Probability of true value", new DoubleValue(0.5))); } /// /// Generates a new random binary vector with the given . /// /// The random number generator. /// The length of the binary vector. /// The newly created binary vector. public static BinaryVector Apply(IRandom random, int length, double trueProbability) { BinaryVector result; //Backwards compatiblity code to ensure the same behavior for existing algorithm runs //remove with HL 3.4 if (trueProbability.IsAlmost(0.5)) result = new BinaryVector(length, random); else { var values = new bool[length]; for (int i = 0; i < length; i++) values[i] = random.NextDouble() < trueProbability; result = new BinaryVector(values); } return result; } protected override BinaryVector Create(IRandom random, IntValue length) { return Apply(random, length.Value, TrueProbability); } } }