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source: trunk/sources/HeuristicLab.ES/ESEditor.resx @ 1222

Last change on this file since 1222 was 1222, checked in by abeham, 15 years ago

Updated ES to uniformly distributed initialization of strategy vector #495
Fixed Plus/Comma display bug on load #491
Removed some unnecessary references
Added necessary reference to RealVector

File size: 6.7 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<root>
3  <!--
4    Microsoft ResX Schema
5   
6    Version 2.0
7   
8    The primary goals of this format is to allow a simple XML format
9    that is mostly human readable. The generation and parsing of the
10    various data types are done through the TypeConverter classes
11    associated with the data types.
12   
13    Example:
14   
15    ... ado.net/XML headers & schema ...
16    <resheader name="resmimetype">text/microsoft-resx</resheader>
17    <resheader name="version">2.0</resheader>
18    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23        <value>[base64 mime encoded serialized .NET Framework object]</value>
24    </data>
25    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27        <comment>This is a comment</comment>
28    </data>
29               
30    There are any number of "resheader" rows that contain simple
31    name/value pairs.
32   
33    Each data row contains a name, and value. The row also contains a
34    type or mimetype. Type corresponds to a .NET class that support
35    text/value conversion through the TypeConverter architecture.
36    Classes that don't support this are serialized and stored with the
37    mimetype set.
38   
39    The mimetype is used for serialized objects, and tells the
40    ResXResourceReader how to depersist the object. This is currently not
41    extensible. For a given mimetype the value must be set accordingly:
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43    Note - application/x-microsoft.net.object.binary.base64 is the format
44    that the ResXResourceWriter will generate, however the reader can
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46   
47    mimetype: application/x-microsoft.net.object.binary.base64
48    value   : The object must be serialized with
49            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50            : and then encoded with base64 encoding.
51   
52    mimetype: application/x-microsoft.net.object.soap.base64
53    value   : The object must be serialized with
54            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55            : and then encoded with base64 encoding.
56
57    mimetype: application/x-microsoft.net.object.bytearray.base64
58    value   : The object must be serialized into a byte array
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62  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64    <xsd:element name="root" msdata:IsDataSet="true">
65      <xsd:complexType>
66        <xsd:choice maxOccurs="unbounded">
67          <xsd:element name="metadata">
68            <xsd:complexType>
69              <xsd:sequence>
70                <xsd:element name="value" type="xsd:string" minOccurs="0" />
71              </xsd:sequence>
72              <xsd:attribute name="name" use="required" type="xsd:string" />
73              <xsd:attribute name="type" type="xsd:string" />
74              <xsd:attribute name="mimetype" type="xsd:string" />
75              <xsd:attribute ref="xml:space" />
76            </xsd:complexType>
77          </xsd:element>
78          <xsd:element name="assembly">
79            <xsd:complexType>
80              <xsd:attribute name="alias" type="xsd:string" />
81              <xsd:attribute name="name" type="xsd:string" />
82            </xsd:complexType>
83          </xsd:element>
84          <xsd:element name="data">
85            <xsd:complexType>
86              <xsd:sequence>
87                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89              </xsd:sequence>
90              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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95          </xsd:element>
96          <xsd:element name="resheader">
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101              <xsd:attribute name="name" type="xsd:string" use="required" />
102            </xsd:complexType>
103          </xsd:element>
104        </xsd:choice>
105      </xsd:complexType>
106    </xsd:element>
107  </xsd:schema>
108  <resheader name="resmimetype">
109    <value>text/microsoft-resx</value>
110  </resheader>
111  <resheader name="version">
112    <value>2.0</value>
113  </resheader>
114  <resheader name="reader">
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117  <resheader name="writer">
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120  <metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
121    <value>7, 3</value>
122  </metadata>
123  <data name="shakingFactorsUpperBoundTextBox.ToolTip" xml:space="preserve">
124    <value>Enter a pattern that is used to generate the initial strategy vector.
125This can be a single number, or a pattern of numbers which is used until the dimension is reached.
126Use the colon ; to separate two numbers.</value>
127  </data>
128  <data name="shakingFactorsLowerBoundTextBox.ToolTip" xml:space="preserve">
129    <value>Enter a pattern that is used to generate the initial strategy vector.
130This can be a single number, or a pattern of numbers which is used until the dimension is reached.
131Use the colon ; to separate two numbers.</value>
132  </data>
133  <metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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