source: trunk/sources/HeuristicLab.DataPreprocessing.Views/3.4/DataPreprocessingMenuItem.cs @ 13507

Last change on this file since 13507 was 13507, checked in by pfleck, 6 years ago

#2559

  • Enabled different export types for preprocessing.
  • Hid unused buttons in ViewShortcutListView.
  • Made data preprocessing a NamedItem to allow naming.
File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Windows.Forms;
24using HeuristicLab.MainForm;
25using HeuristicLab.Optimizer;
26
27namespace HeuristicLab.DataPreprocessing.Views {
28  public class DataPreprocessingMenuItem {
29    internal class CreateExperimentMenuItem : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
30      public override string Name {
31        get { return "Data &Preprocessing"; }
32      }
33      public override IEnumerable<string> Structure {
34        get { return new string[] { "&Edit", "&Data Analysis" }; }
35      }
36      public override int Position {
37        get { return 5500; }
38      }
39      public override string ToolTipText {
40        get { return "Create a new data preprocessing"; }
41      }
42
43      public override void Execute() {
44        MainFormManager.MainForm.ShowContent(new PreprocessingContext());
45      }
46
47      public override Keys ShortCutKeys {
48        get { return Keys.Control | Keys.D; }
49      }
50    }
51  }
52}
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