#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using HeuristicLab.Core;
using System.Globalization;
namespace HeuristicLab.Data {
///
/// The representation of an array of integer values.
///
public class IntArrayData : ArrayDataBase {
///
/// Gets or sets the int elements of the array.
///
/// Uses property of base class .
/// No own data storage present.
public new int[] Data {
get { return (int[])base.Data; }
set { base.Data = value; }
}
///
/// Initializes a new instance of .
///
public IntArrayData() {
Data = new int[0];
}
///
/// Initializes a new instance of .
/// No CopyConstructor! is not copied!
///
/// The array of integers to represent.
public IntArrayData(int[] data) {
Data = data;
}
///
/// Creates a enw instance of .
///
/// The created instance as .
public override IView CreateView() {
return new IntArrayDataView(this);
}
///
/// Saves the current instance as in the specified .
///
/// The int elements of the array are saved in the node's inner text as string,
/// each element, whose format depends on the locale culture info, separated by a semicolon.
/// The (tag)name of the .
/// The where the data is saved.
/// A dictionary of all already persisted objects. (Needed to avoid cycles.)
/// The saved .
public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
node.InnerText = ToString(CultureInfo.InvariantCulture.NumberFormat);
return node;
}
///
/// Loads the persisted int array from the specified .
///
/// The int elemets of the array must be saved in the inner text of the node as string,
/// each element separated by a semicolon and formatted according to the locale culture info and
/// its number format (see ).
/// The where the instance is saved.
/// A dictionary of all already restored objects. (Needed to avoid cycles.)
public override void Populate(XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
if (!node.InnerText.Equals("")) {
string[] tokens = node.InnerText.Split(';');
int[] data = new int[tokens.Length];
for (int i = 0; i < data.Length; i++)
data[i] = int.Parse(tokens[i], CultureInfo.InvariantCulture.NumberFormat);
Data = data;
}
}
///
/// The string representation of the array, formatted according to the given .
///
/// The the single int values
/// should be formatted accordingly.
/// The elements of the array as string, each element separated by a semicolon
/// and formatted according to the parameter .
private string ToString(NumberFormatInfo format) {
StringBuilder builder = new StringBuilder();
for (int i = 0; i < Data.Length; i++) {
builder.Append(";");
builder.Append(Data[i].ToString(format));
}
if (builder.Length > 0) builder.Remove(0, 1);
return builder.ToString();
}
}
}