#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Xml; using HeuristicLab.Core; using System.Globalization; namespace HeuristicLab.Data { /// /// The representation of an array of integer values. /// public class IntArrayData : ArrayDataBase { /// /// Gets or sets the int elements of the array. /// /// Uses property of base class . /// No own data storage present. public new int[] Data { get { return (int[])base.Data; } set { base.Data = value; } } /// /// Initializes a new instance of . /// public IntArrayData() { Data = new int[0]; } /// /// Initializes a new instance of . /// No CopyConstructor! is not copied! /// /// The array of integers to represent. public IntArrayData(int[] data) { Data = data; } /// /// Creates a enw instance of . /// /// The created instance as . public override IView CreateView() { return new IntArrayDataView(this); } /// /// Saves the current instance as in the specified . /// /// The int elements of the array are saved in the node's inner text as string, /// each element, whose format depends on the locale culture info, separated by a semicolon. /// The (tag)name of the . /// The where the data is saved. /// A dictionary of all already persisted objects. (Needed to avoid cycles.) /// The saved . public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) { XmlNode node = base.GetXmlNode(name, document, persistedObjects); node.InnerText = ToString(CultureInfo.InvariantCulture.NumberFormat); return node; } /// /// Loads the persisted int array from the specified . /// /// The int elemets of the array must be saved in the inner text of the node as string, /// each element separated by a semicolon and formatted according to the locale culture info and /// its number format (see ). /// The where the instance is saved. /// A dictionary of all already restored objects. (Needed to avoid cycles.) public override void Populate(XmlNode node, IDictionary restoredObjects) { base.Populate(node, restoredObjects); if (!node.InnerText.Equals("")) { string[] tokens = node.InnerText.Split(';'); int[] data = new int[tokens.Length]; for (int i = 0; i < data.Length; i++) data[i] = int.Parse(tokens[i], CultureInfo.InvariantCulture.NumberFormat); Data = data; } } /// /// The string representation of the array, formatted according to the given . /// /// The the single int values /// should be formatted accordingly. /// The elements of the array as string, each element separated by a semicolon /// and formatted according to the parameter . private string ToString(NumberFormatInfo format) { StringBuilder builder = new StringBuilder(); for (int i = 0; i < Data.Length; i++) { builder.Append(";"); builder.Append(Data[i].ToString(format)); } if (builder.Length > 0) builder.Remove(0, 1); return builder.ToString(); } } }