#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
namespace HeuristicLab.Core {
///
/// Represents a library of operators consisting of one .
///
public class OperatorLibrary : ItemBase, IOperatorLibrary, IEditable {
private IOperatorGroup myGroup;
///
/// Gets the operator group of the current instance.
///
public IOperatorGroup Group {
get { return myGroup; }
}
///
/// Initializes a new instance of .
///
public OperatorLibrary() {
myGroup = new OperatorGroup();
}
///
/// Creates a new instance of to display the current instance.
///
/// The created view as .
public override IView CreateView() {
return new OperatorLibraryEditor(this);
}
///
/// Creates a new instance of to display the current instance.
///
/// The created editor as .
public virtual IEditor CreateEditor() {
return new OperatorLibraryEditor(this);
}
///
/// Clones the current instance (deep clone).
///
/// Deep clone through method of helper class
/// .
/// Dictionary of all already cloned objects. (Needed to avoid cycles.)
/// The cloned object as .
public override object Clone(IDictionary clonedObjects) {
OperatorLibrary clone = new OperatorLibrary();
clonedObjects.Add(Guid, clone);
clone.myGroup = (IOperatorGroup)Auxiliary.Clone(Group, clonedObjects);
return clone;
}
#region Persistence Methods
///
/// Saves the current instance as in the specified .
///
/// Calls of base class .
/// The operator group is saved as a child node with the tag name OperatorGroup.
/// The (tag)name of the .
/// The where to save the data.
/// The dictionary of all already persisted objects.
/// (Needed to avoid cycles.)
/// The saved .
public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
node.AppendChild(PersistenceManager.Persist("OperatorGroup", Group, document, persistedObjects));
return node;
}
///
/// Loads the persisted operator library from the specified .
///
/// Calls of base class .
/// See for further information on how the data must be saved.
/// The where the operator library is saved.
/// The dictionary of all already restored objects.
/// (Needed to avoid cycles.)
public override void Populate(XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
myGroup = (IOperatorGroup)PersistenceManager.Restore(node.SelectSingleNode("OperatorGroup"), restoredObjects);
}
#endregion
}
}