#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace HeuristicLab.Core {
///
/// Interface to represent items that are subjects to restrictions.
///
public interface IConstrainedItem : IItem {
///
/// All constraints of the current instance.
///
ICollection Constraints { get; }
///
/// Adds a constraint to the current instance.
///
/// The constraint to add.
void AddConstraint(IConstraint constraint);
///
/// Removes a constraint from the current instance.
///
/// The constraint to remove.
void RemoveConstraint(IConstraint constraint);
///
/// Checks whether the current instance fullfills all constraints.
///
/// true if all constraints are fullfilled, false otherwise.
bool IsValid();
///
/// Checks whether the current instance fullfills all constraints.
///
/// Output parameter, all constraints that could not be fullfilled.
/// true if all constraints are fullfilled, false otherwise.
bool IsValid(out ICollection violatedConstraints);
///
/// An for events when a new constraint is added.
///
event EventHandler ConstraintAdded;
///
/// An for events when a constraint is deleted.
///
event EventHandler ConstraintRemoved;
}
}