#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.Common;
namespace HeuristicLab.Core {
///
/// Represents a variable of an operator having a name and a value.
///
public class Variable : ItemBase, IVariable {
[Storable]
private string myName;
///
/// Calls and also
/// eventually in the setter.
public string Name {
get { return myName; }
set {
if (!myName.Equals(value)) {
CancelEventArgs e = new CancelEventArgs(value);
OnNameChanging(e);
if (!e.Cancel) {
myName = value;
OnNameChanged();
}
}
}
}
[Storable]
private IItem myValue;
///
/// Calls in the setter.
public IItem Value {
get { return myValue; }
set {
if (myValue != value) {
myValue = value;
OnValueChanged();
}
}
}
///
/// Initializes a new instance of with name Anonymous
/// and value null.
///
public Variable() {
myName = "Anonymous";
myValue = null;
}
///
/// Initializes a new instance of with the specified
/// and the specified .
///
/// The name of the current instance.
/// The value of the current instance.
public Variable(string name, IItem value) {
myName = name;
myValue = value;
}
///
public T GetValue() where T : class, IItem {
return (T)Value;
}
///
/// Clones the current instance (deep clone).
///
/// Dictionary of all already cloned objects. (Needed to avoid cycles.)
/// The cloned object as .
public override IItem Clone(ICloner cloner) {
Variable clone = new Variable();
cloner.RegisterClonedObject(this, clone);
clone.myName = Name;
if (Value != null)
clone.myValue = (IItem)cloner.Clone(Value);
return clone;
}
///
/// Gets the string representation of the current instance in the format: Name: [null|Value].
///
/// The current instance as a string.
public override string ToString() {
return Name + ": " + ((Value == null) ? ("null") : (Value.ToString()));
}
///
public event EventHandler> NameChanging;
///
/// Fires a new NameChanging event.
///
/// The event arguments of the changing.
protected virtual void OnNameChanging(CancelEventArgs e) {
if (NameChanging != null)
NameChanging(this, e);
}
///
public event EventHandler NameChanged;
///
/// Fires a new NameChanged event.
///
/// Calls .
protected virtual void OnNameChanged() {
if (NameChanged != null)
NameChanged(this, new EventArgs());
OnChanged();
}
///
public event EventHandler ValueChanged;
///
/// Fires a new ValueChanged even.
///
protected virtual void OnValueChanged() {
if (ValueChanged != null)
ValueChanged(this, new EventArgs());
OnChanged();
}
}
}