#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using System.Xml; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Common; namespace HeuristicLab.Core { /// /// Represents a variable of an operator having a name and a value. /// public class Variable : ItemBase, IVariable { [Storable] private string myName; /// /// Calls and also /// eventually in the setter. public string Name { get { return myName; } set { if (!myName.Equals(value)) { CancelEventArgs e = new CancelEventArgs(value); OnNameChanging(e); if (!e.Cancel) { myName = value; OnNameChanged(); } } } } [Storable] private IItem myValue; /// /// Calls in the setter. public IItem Value { get { return myValue; } set { if (myValue != value) { myValue = value; OnValueChanged(); } } } /// /// Initializes a new instance of with name Anonymous /// and value null. /// public Variable() { myName = "Anonymous"; myValue = null; } /// /// Initializes a new instance of with the specified /// and the specified . /// /// The name of the current instance. /// The value of the current instance. public Variable(string name, IItem value) { myName = name; myValue = value; } /// public T GetValue() where T : class, IItem { return (T)Value; } /// /// Clones the current instance (deep clone). /// /// Dictionary of all already cloned objects. (Needed to avoid cycles.) /// The cloned object as . public override IItem Clone(ICloner cloner) { Variable clone = new Variable(); cloner.RegisterClonedObject(this, clone); clone.myName = Name; if (Value != null) clone.myValue = (IItem)cloner.Clone(Value); return clone; } /// /// Gets the string representation of the current instance in the format: Name: [null|Value]. /// /// The current instance as a string. public override string ToString() { return Name + ": " + ((Value == null) ? ("null") : (Value.ToString())); } /// public event EventHandler> NameChanging; /// /// Fires a new NameChanging event. /// /// The event arguments of the changing. protected virtual void OnNameChanging(CancelEventArgs e) { if (NameChanging != null) NameChanging(this, e); } /// public event EventHandler NameChanged; /// /// Fires a new NameChanged event. /// /// Calls . protected virtual void OnNameChanged() { if (NameChanged != null) NameChanged(this, new EventArgs()); OnChanged(); } /// public event EventHandler ValueChanged; /// /// Fires a new ValueChanged even. /// protected virtual void OnValueChanged() { if (ValueChanged != null) ValueChanged(this, new EventArgs()); OnChanged(); } } }