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source: trunk/sources/HeuristicLab.Core/3.3/ItemCollection.cs @ 2748

Last change on this file since 2748 was 2687, checked in by swagner, 15 years ago

Operator architecture refactoring (#95)

  • implemented ideas which came up during today's presentation of HeuristicLab.Core and related plugins
File size: 3.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections;
24using System.Collections.Generic;
25using System.Collections.ObjectModel;
26using System.Text;
27using System.Drawing;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29using HeuristicLab.Common.Resources;
30using HeuristicLab.Collections;
31
32
33namespace HeuristicLab.Core {
34  [EmptyStorableClass]
35  [Item("ItemCollection<T>", "Represents a collection of items.")]
36  public class ItemCollection<T> : ObservableCollection<T>, IItem where T : class, IItem {
37    [Storable(Name = "RestoreEvents")]
38    private object RestoreEvents {
39      get { return null; }
40      set {
41        foreach (T item in this)
42          if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
43      }
44    }
45
46    public virtual string ItemName {
47      get { return ItemAttribute.GetName(this.GetType()); }
48    }
49    public virtual string ItemDescription {
50      get { return ItemAttribute.GetDescription(this.GetType()); }
51    }
52    public virtual Image ItemImage {
53      get { return VS2008ImageLibrary.Class; }
54    }
55
56    public ItemCollection() : base() { }
57    public ItemCollection(int capacity) : base(capacity) { }
58    public ItemCollection(IEnumerable<T> collection) : base(collection) { }
59
60    public object Clone() {
61      return Clone(new Cloner());
62    }
63
64    public IDeepCloneable Clone(Cloner cloner) {
65      List<T> items = new List<T>();
66      foreach (T item in this)
67        items.Add((T)cloner.Clone(item));
68      ItemCollection<T> clone = (ItemCollection<T>)Activator.CreateInstance(this.GetType(), items);
69      cloner.RegisterClonedObject(this, clone);
70      return clone;
71    }
72
73    public override string ToString() {
74      return ItemName;
75    }
76
77    public event ChangedEventHandler Changed;
78    protected void OnChanged() {
79      OnChanged(new ChangedEventArgs());
80    }
81    protected virtual void OnChanged(ChangedEventArgs e) {
82      if ((e.RegisterChangedObject(this)) && (Changed != null))
83        Changed(this, e);
84    }
85
86    protected override void OnItemsAdded(IEnumerable<T> items) {
87      foreach (T item in items)
88        if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
89      base.OnItemsAdded(items);
90    }
91    protected override void OnItemsRemoved(IEnumerable<T> items) {
92      foreach (T item in items)
93        if (item != null) item.Changed -= new ChangedEventHandler(Item_Changed);
94      base.OnItemsRemoved(items);
95    }
96    protected override void OnCollectionReset(IEnumerable<T> items, IEnumerable<T> oldItems) {
97      foreach (T oldItem in oldItems)
98        if (oldItem != null) oldItem.Changed -= new ChangedEventHandler(Item_Changed);
99      foreach (T item in items)
100        if (item != null) item.Changed += new ChangedEventHandler(Item_Changed);
101      base.OnCollectionReset(items, oldItems);
102    }
103    protected override void OnPropertyChanged(string propertyName) {
104      base.OnPropertyChanged(propertyName);
105      OnChanged();
106    }
107
108    private void Item_Changed(object sender, ChangedEventArgs e) {
109      OnChanged(e);
110    }
111  }
112}
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