#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Drawing; using HeuristicLab.Common; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Core { /// /// Represents the base class for all basic item types. /// [StorableClass] [Item("Item", "Base class for all HeuristicLab items.")] public abstract class Item : DeepCloneable, IItem { public virtual string ItemName { get { return ItemAttribute.GetName(this.GetType()); } } public virtual string ItemDescription { get { return ItemAttribute.GetDescription(this.GetType()); } } public virtual Image ItemImage { get { return HeuristicLab.Common.Resources.VS2008ImageLibrary.Class; } } protected Item() : base() { } [StorableConstructor] protected Item(bool deserializing) { } /// /// Gets the string representation of the current instance. /// /// The type name of the current instance. public override string ToString() { return ItemName; } public event EventHandler ItemImageChanged; protected virtual void OnItemImageChanged() { EventHandler handler = ItemImageChanged; if (handler != null) handler(this, EventArgs.Empty); } public event EventHandler ToStringChanged; protected virtual void OnToStringChanged() { EventHandler handler = ToStringChanged; if (handler != null) handler(this, EventArgs.Empty); } } }