#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Drawing;
using HeuristicLab.Common;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Core {
///
/// Represents the base class for all basic item types.
///
[StorableClass]
[Item("Item", "Base class for all HeuristicLab items.")]
public abstract class Item : IDeepCloneable, IItem {
public virtual string ItemName {
get { return ItemAttribute.GetName(this.GetType()); }
}
public virtual string ItemDescription {
get { return ItemAttribute.GetDescription(this.GetType()); }
}
public virtual Image ItemImage {
get { return HeuristicLab.Common.Resources.VS2008ImageLibrary.Class; }
}
[Storable]
private bool readOnlyView;
public virtual bool ReadOnlyView {
get { return readOnlyView; }
set {
if (readOnlyView != value) {
readOnlyView = value;
OnReadOnlyViewChanged();
}
}
}
protected Item()
: base() {
readOnlyView = false;
}
[StorableConstructor]
protected Item(bool deserializing) { }
///
/// Creates a deep clone of this instance.
///
///
/// This method is the entry point for creating a deep clone of a whole object graph.
///
/// A clone of this instance.
public object Clone() {
return Clone(new Cloner());
}
///
/// Clones the current instance (deep clone).
///
/// Dictionary of all already cloned objects. (Needed to avoid cycles.)
/// The cloned object as .
public virtual IDeepCloneable Clone(Cloner cloner) {
Item clone = (Item)Activator.CreateInstance(this.GetType());
cloner.RegisterClonedObject(this, clone);
clone.readOnlyView = readOnlyView;
return clone;
}
///
/// Gets the string representation of the current instance.
///
/// The type name of the current instance.
public override string ToString() {
return ItemName;
}
public event EventHandler ItemImageChanged;
protected virtual void OnItemImageChanged() {
EventHandler handler = ItemImageChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ReadOnlyViewChanged;
protected virtual void OnReadOnlyViewChanged() {
EventHandler handler = ReadOnlyViewChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ToStringChanged;
protected virtual void OnToStringChanged() {
EventHandler handler = ToStringChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
}
}