#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using HeuristicLab.Core;
using HeuristicLab.Data;
namespace HeuristicLab.Constraints {
///
/// The visual representation of an .
///
public partial class AndConstraintView : ViewBase {
///
/// Gets or sets the AndConstraint to represent visually.
///
/// Uses property of base class .
/// No own data storage present.
public AndConstraint AndConstraint {
get { return (AndConstraint)Item; }
set { base.Item = value; }
}
///
/// Initializes a new instance of .
///
public AndConstraintView() {
InitializeComponent();
}
///
/// Initializes a new instance of with the given
/// to display.
///
/// The constraint to represent visually.
public AndConstraintView(AndConstraint andConstraint)
: this() {
AndConstraint = andConstraint;
}
///
/// Removes the eventhandler from the underlying .
///
/// Calls of base class .
///
protected override void RemoveItemEvents() {
AndConstraint.Changed -= new EventHandler(AndConstraint_Changed);
base.RemoveItemEvents();
}
///
/// Adds an eventhandler to the underlying .
///
/// Calls of base class .
///
protected override void AddItemEvents() {
base.AddItemEvents();
AndConstraint.Changed += new EventHandler(AndConstraint_Changed);
}
///
/// Updates all controls with the latest values.
///
protected override void UpdateControls() {
if (AndConstraint == null) {
clausesItemListView.Enabled = false;
clausesItemListView.ItemList = null;
} else {
clausesItemListView.ItemList = AndConstraint.Clauses;
clausesItemListView.Enabled = true;
}
}
void AndConstraint_Changed(object sender, EventArgs e) {
Refresh();
}
}
}