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source: trunk/sources/HeuristicLab.CEDMA.Server/3.3/ServerView.cs @ 2724

Last change on this file since 2724 was 2375, checked in by gkronber, 15 years ago

Refactored CEDMA dispatcher and CEDMA server view to allow different modeling scenarios for each variable. #754

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Data;
26using System.Drawing;
27using System.Linq;
28using System.Text;
29using System.Windows.Forms;
30using System.ServiceModel;
31using System.ServiceModel.Description;
32using HeuristicLab.PluginInfrastructure;
33using System.Net;
34using System.Data.Common;
35using System.Threading;
36using HeuristicLab.Grid;
37using HeuristicLab.Data;
38using HeuristicLab.Core;
39
40namespace HeuristicLab.CEDMA.Server {
41  public partial class ServerView : ViewBase {
42    private Server server;
43
44    public ServerView(Server server)
45      : base() {
46      this.server = server;
47      InitializeComponent();
48    }
49
50    private void connectButton_Click(object sender, EventArgs e) {
51      server.Connect(address.Text);
52      UserControl executerControl = (UserControl)server.Executer.CreateView();
53      executerControl.Dock = DockStyle.Fill;
54      executerTabPage.Controls.Add(executerControl);
55      UserControl dispatcherControl = (UserControl)((IViewable)server.Dispatcher).CreateView();
56      dispatcherControl.Dock = DockStyle.Fill;
57      dispatcherTabPage.Controls.Add(dispatcherControl);
58      UserControl problemControl = new ProblemView(server.Dataset);
59      problemControl.Dock = DockStyle.Fill;
60      problemPage.Controls.Add(problemControl);
61      connectButton.Enabled = false;
62    }
63  }
64}
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