#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Operators;
using HeuristicLab.Optimization;
using HeuristicLab.Optimization.Operators;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.PluginInfrastructure;
using HeuristicLab.Random;
namespace HeuristicLab.Algorithms.GeneticAlgorithm {
///
/// A genetic algorithm.
///
[Item("Genetic Algorithm", "A genetic algorithm.")]
[Creatable("Algorithms")]
[StorableClass]
public sealed class GeneticAlgorithm : EngineAlgorithm {
#region Problem Properties
public override Type ProblemType {
get { return typeof(ISingleObjectiveProblem); }
}
public new ISingleObjectiveProblem Problem {
get { return (ISingleObjectiveProblem)base.Problem; }
set { base.Problem = value; }
}
#endregion
#region Parameter Properties
private ValueParameter SeedParameter {
get { return (ValueParameter)Parameters["Seed"]; }
}
private ValueParameter SetSeedRandomlyParameter {
get { return (ValueParameter)Parameters["SetSeedRandomly"]; }
}
private ValueParameter PopulationSizeParameter {
get { return (ValueParameter)Parameters["PopulationSize"]; }
}
private ConstrainedValueParameter SelectorParameter {
get { return (ConstrainedValueParameter)Parameters["Selector"]; }
}
private ConstrainedValueParameter CrossoverParameter {
get { return (ConstrainedValueParameter)Parameters["Crossover"]; }
}
private ValueParameter MutationProbabilityParameter {
get { return (ValueParameter)Parameters["MutationProbability"]; }
}
private OptionalConstrainedValueParameter MutatorParameter {
get { return (OptionalConstrainedValueParameter)Parameters["Mutator"]; }
}
private ValueParameter ElitesParameter {
get { return (ValueParameter)Parameters["Elites"]; }
}
private ValueParameter MaximumGenerationsParameter {
get { return (ValueParameter)Parameters["MaximumGenerations"]; }
}
#endregion
#region Properties
public IntValue Seed {
get { return SeedParameter.Value; }
set { SeedParameter.Value = value; }
}
public BoolValue SetSeedRandomly {
get { return SetSeedRandomlyParameter.Value; }
set { SetSeedRandomlyParameter.Value = value; }
}
public IntValue PopulationSize {
get { return PopulationSizeParameter.Value; }
set { PopulationSizeParameter.Value = value; }
}
public ISelector Selector {
get { return SelectorParameter.Value; }
set { SelectorParameter.Value = value; }
}
public ICrossover Crossover {
get { return CrossoverParameter.Value; }
set { CrossoverParameter.Value = value; }
}
public PercentValue MutationProbability {
get { return MutationProbabilityParameter.Value; }
set { MutationProbabilityParameter.Value = value; }
}
public IManipulator Mutator {
get { return MutatorParameter.Value; }
set { MutatorParameter.Value = value; }
}
public IntValue Elites {
get { return ElitesParameter.Value; }
set { ElitesParameter.Value = value; }
}
public IntValue MaximumGenerations {
get { return MaximumGenerationsParameter.Value; }
set { MaximumGenerationsParameter.Value = value; }
}
private RandomCreator RandomCreator {
get { return (RandomCreator)OperatorGraph.InitialOperator; }
}
private SolutionsCreator SolutionsCreator {
get { return (SolutionsCreator)RandomCreator.Successor; }
}
private GeneticAlgorithmMainLoop GeneticAlgorithmMainLoop {
get { return (GeneticAlgorithmMainLoop)SolutionsCreator.Successor; }
}
private List selectors;
private IEnumerable Selectors {
get { return selectors; }
}
#endregion
public GeneticAlgorithm()
: base() {
Parameters.Add(new ValueParameter("Seed", "The random seed used to initialize the new pseudo random number generator.", new IntValue(0)));
Parameters.Add(new ValueParameter("SetSeedRandomly", "True if the random seed should be set to a random value, otherwise false.", new BoolValue(true)));
Parameters.Add(new ValueParameter("PopulationSize", "The size of the population of solutions.", new IntValue(100)));
Parameters.Add(new ConstrainedValueParameter("Selector", "The operator used to select solutions for reproduction."));
Parameters.Add(new ConstrainedValueParameter("Crossover", "The operator used to cross solutions."));
Parameters.Add(new ValueParameter("MutationProbability", "The probability that the mutation operator is applied on a solution.", new PercentValue(0.05)));
Parameters.Add(new OptionalConstrainedValueParameter("Mutator", "The operator used to mutate solutions."));
Parameters.Add(new ValueParameter("Elites", "The numer of elite solutions which are kept in each generation.", new IntValue(1)));
Parameters.Add(new ValueParameter("MaximumGenerations", "The maximum number of generations which should be processed.", new IntValue(1000)));
RandomCreator randomCreator = new RandomCreator();
SolutionsCreator solutionsCreator = new SolutionsCreator();
GeneticAlgorithmMainLoop geneticAlgorithmMainLoop = new GeneticAlgorithmMainLoop();
OperatorGraph.InitialOperator = randomCreator;
randomCreator.RandomParameter.ActualName = "Random";
randomCreator.SeedParameter.ActualName = SeedParameter.Name;
randomCreator.SeedParameter.Value = null;
randomCreator.SetSeedRandomlyParameter.ActualName = SetSeedRandomlyParameter.Name;
randomCreator.SetSeedRandomlyParameter.Value = null;
randomCreator.Successor = solutionsCreator;
solutionsCreator.NumberOfSolutionsParameter.ActualName = PopulationSizeParameter.Name;
solutionsCreator.Successor = geneticAlgorithmMainLoop;
geneticAlgorithmMainLoop.SelectorParameter.ActualName = SelectorParameter.Name;
geneticAlgorithmMainLoop.CrossoverParameter.ActualName = CrossoverParameter.Name;
geneticAlgorithmMainLoop.ElitesParameter.ActualName = ElitesParameter.Name;
geneticAlgorithmMainLoop.MaximumGenerationsParameter.ActualName = MaximumGenerationsParameter.Name;
geneticAlgorithmMainLoop.MutatorParameter.ActualName = MutatorParameter.Name;
geneticAlgorithmMainLoop.MutationProbabilityParameter.ActualName = MutationProbabilityParameter.Name;
geneticAlgorithmMainLoop.RandomParameter.ActualName = RandomCreator.RandomParameter.ActualName;
geneticAlgorithmMainLoop.ResultsParameter.ActualName = "Results";
Initialize();
}
[StorableConstructor]
private GeneticAlgorithm(bool deserializing) : base(deserializing) { }
public override IDeepCloneable Clone(Cloner cloner) {
GeneticAlgorithm clone = (GeneticAlgorithm)base.Clone(cloner);
clone.Initialize();
return clone;
}
public override void Prepare() {
if (Problem != null) base.Prepare();
}
#region Events
protected override void OnProblemChanged() {
ParameterizeStochasticOperator(Problem.SolutionCreator);
ParameterizeStochasticOperator(Problem.Evaluator);
ParameterizeStochasticOperator(Problem.Visualizer);
foreach (IOperator op in Problem.Operators) ParameterizeStochasticOperator(op);
ParameterizeSolutionsCreator();
ParameterizeGeneticAlgorithmMainLoop();
ParameterizeSelectors();
UpdateCrossovers();
UpdateMutators();
Problem.Evaluator.QualityParameter.ActualNameChanged += new EventHandler(Evaluator_QualityParameter_ActualNameChanged);
if (Problem.Visualizer != null) Problem.Visualizer.VisualizationParameter.ActualNameChanged += new EventHandler(Visualizer_VisualizationParameter_ActualNameChanged);
base.OnProblemChanged();
}
protected override void Problem_SolutionCreatorChanged(object sender, EventArgs e) {
ParameterizeStochasticOperator(Problem.SolutionCreator);
ParameterizeSolutionsCreator();
base.Problem_SolutionCreatorChanged(sender, e);
}
protected override void Problem_EvaluatorChanged(object sender, EventArgs e) {
ParameterizeStochasticOperator(Problem.Evaluator);
ParameterizeSolutionsCreator();
ParameterizeGeneticAlgorithmMainLoop();
ParameterizeSelectors();
Problem.Evaluator.QualityParameter.ActualNameChanged += new EventHandler(Evaluator_QualityParameter_ActualNameChanged);
base.Problem_EvaluatorChanged(sender, e);
}
protected override void Problem_VisualizerChanged(object sender, EventArgs e) {
ParameterizeStochasticOperator(Problem.Visualizer);
ParameterizeGeneticAlgorithmMainLoop();
if (Problem.Visualizer != null) Problem.Visualizer.VisualizationParameter.ActualNameChanged += new EventHandler(Visualizer_VisualizationParameter_ActualNameChanged);
base.Problem_VisualizerChanged(sender, e);
}
protected override void Problem_OperatorsChanged(object sender, EventArgs e) {
foreach (IOperator op in Problem.Operators) ParameterizeStochasticOperator(op);
UpdateCrossovers();
UpdateMutators();
base.Problem_OperatorsChanged(sender, e);
}
private void ElitesParameter_ValueChanged(object sender, EventArgs e) {
Elites.ValueChanged += new EventHandler(Elites_ValueChanged);
ParameterizeSelectors();
}
private void Elites_ValueChanged(object sender, EventArgs e) {
ParameterizeSelectors();
}
private void PopulationSizeParameter_ValueChanged(object sender, EventArgs e) {
PopulationSize.ValueChanged += new EventHandler(PopulationSize_ValueChanged);
ParameterizeSelectors();
}
private void PopulationSize_ValueChanged(object sender, EventArgs e) {
ParameterizeSelectors();
}
private void Evaluator_QualityParameter_ActualNameChanged(object sender, EventArgs e) {
ParameterizeGeneticAlgorithmMainLoop();
ParameterizeSelectors();
}
private void Visualizer_VisualizationParameter_ActualNameChanged(object sender, EventArgs e) {
ParameterizeGeneticAlgorithmMainLoop();
}
#endregion
#region Helpers
[StorableHook(HookType.AfterDeserialization)]
private void Initialize() {
InitializeSelectors();
UpdateSelectors();
PopulationSizeParameter.ValueChanged += new EventHandler(PopulationSizeParameter_ValueChanged);
PopulationSize.ValueChanged += new EventHandler(PopulationSize_ValueChanged);
ElitesParameter.ValueChanged += new EventHandler(ElitesParameter_ValueChanged);
Elites.ValueChanged += new EventHandler(Elites_ValueChanged);
if (Problem != null) {
UpdateCrossovers();
UpdateMutators();
Problem.Evaluator.QualityParameter.ActualNameChanged += new EventHandler(Evaluator_QualityParameter_ActualNameChanged);
if (Problem.Visualizer != null) Problem.Visualizer.VisualizationParameter.ActualNameChanged += new EventHandler(Visualizer_VisualizationParameter_ActualNameChanged);
}
}
private void ParameterizeSolutionsCreator() {
SolutionsCreator.EvaluatorParameter.ActualName = Problem.EvaluatorParameter.Name;
SolutionsCreator.SolutionCreatorParameter.ActualName = Problem.SolutionCreatorParameter.Name;
}
private void ParameterizeGeneticAlgorithmMainLoop() {
GeneticAlgorithmMainLoop.BestKnownQualityParameter.ActualName = Problem.BestKnownQualityParameter.Name;
GeneticAlgorithmMainLoop.EvaluatorParameter.ActualName = Problem.EvaluatorParameter.Name;
GeneticAlgorithmMainLoop.MaximizationParameter.ActualName = Problem.MaximizationParameter.Name;
GeneticAlgorithmMainLoop.QualityParameter.ActualName = Problem.Evaluator.QualityParameter.ActualName;
GeneticAlgorithmMainLoop.VisualizerParameter.ActualName = Problem.VisualizerParameter.Name;
if (Problem.Visualizer != null)
GeneticAlgorithmMainLoop.VisualizationParameter.ActualName = Problem.Visualizer.VisualizationParameter.ActualName;
}
private void ParameterizeStochasticOperator(IOperator op) {
if (op is IStochasticOperator)
((IStochasticOperator)op).RandomParameter.ActualName = RandomCreator.RandomParameter.ActualName;
}
private void InitializeSelectors() {
selectors = new List();
selectors.AddRange(ApplicationManager.Manager.GetInstances().Where(x => !(x is IMultiObjectiveSelector)).OrderBy(x => x.Name));
ParameterizeSelectors();
}
private void ParameterizeSelectors() {
foreach (ISelector selector in Selectors) {
selector.CopySelected = new BoolValue(true);
selector.NumberOfSelectedSubScopesParameter.Value = new IntValue(2 * (PopulationSizeParameter.Value.Value - ElitesParameter.Value.Value));
ParameterizeStochasticOperator(selector);
}
if (Problem != null) {
foreach (ISingleObjectiveSelector selector in Selectors.OfType()) {
selector.MaximizationParameter.ActualName = Problem.MaximizationParameter.Name;
selector.QualityParameter.ActualName = Problem.Evaluator.QualityParameter.ActualName;
}
}
}
private void UpdateSelectors() {
ISelector oldSelector = SelectorParameter.Value;
SelectorParameter.ValidValues.Clear();
foreach (ISelector selector in Selectors.OrderBy(x => x.Name))
SelectorParameter.ValidValues.Add(selector);
ISelector proportionalSelector = SelectorParameter.ValidValues.FirstOrDefault(x => x.GetType().Name.Equals("ProportionalSelector"));
if (proportionalSelector != null) SelectorParameter.Value = proportionalSelector;
if (oldSelector != null) {
ISelector selector = SelectorParameter.ValidValues.FirstOrDefault(x => x.GetType() == oldSelector.GetType());
if (selector != null) SelectorParameter.Value = selector;
}
}
private void UpdateCrossovers() {
ICrossover oldCrossover = CrossoverParameter.Value;
CrossoverParameter.ValidValues.Clear();
foreach (ICrossover crossover in Problem.Operators.OfType().OrderBy(x => x.Name))
CrossoverParameter.ValidValues.Add(crossover);
if (oldCrossover != null) {
ICrossover crossover = CrossoverParameter.ValidValues.FirstOrDefault(x => x.GetType() == oldCrossover.GetType());
if (crossover != null) CrossoverParameter.Value = crossover;
}
}
private void UpdateMutators() {
IManipulator oldMutator = MutatorParameter.Value;
MutatorParameter.ValidValues.Clear();
foreach (IManipulator mutator in Problem.Operators.OfType().OrderBy(x => x.Name))
MutatorParameter.ValidValues.Add(mutator);
if (oldMutator != null) {
IManipulator mutator = MutatorParameter.ValidValues.FirstOrDefault(x => x.GetType() == oldMutator.GetType());
if (mutator != null) MutatorParameter.Value = mutator;
}
}
#endregion
}
}