#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Core; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Encodings.RealVectorEncoding; namespace HeuristicLab.Algorithms.EvolutionStrategy { public class SelfAdaptiveCrossover : SingleSuccessorOperator, ICrossover, IStochasticOperator { public override bool CanChangeName { get { return false; } } public ILookupParameter RandomParameter { get { return (ILookupParameter)Parameters["Random"]; } } public ValueParameter StrategyVectorCrossoverParameter { get { return (ValueParameter)Parameters["StrategyVectorCrossover"]; } } public ConstrainedValueParameter CrossoverParameter { get { return (ConstrainedValueParameter)Parameters["Crossover"]; } } public IRealVectorCrossover StrategyVectorCrossover { get { return StrategyVectorCrossoverParameter.Value; } set { StrategyVectorCrossoverParameter.Value = value; } } public ICrossover Crossover { get { return CrossoverParameter.Value; } set { CrossoverParameter.Value = value; } } public SelfAdaptiveCrossover() : base() { Parameters.Add(new LookupParameter("Random", "The random number generator to use.")); Parameters.Add(new ValueParameter("StrategyVectorCrossover", "The crossover operator for the strategy vectors.", new AverageCrossover())); Parameters.Add(new ConstrainedValueParameter("Crossover", "The solution specific crossover operator.")); } public override IOperation Apply() { OperationCollection next = new OperationCollection(); next.Add(ExecutionContext.CreateOperation(StrategyVectorCrossover)); if (Crossover != null) next.Add(ExecutionContext.CreateOperation(Crossover)); next.Add(base.Apply()); return next; } } }