1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.IO;
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23 | using HEAL.Attic;
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24 | using HeuristicLab.Algorithms.GeneticAlgorithm;
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25 | using HeuristicLab.Encodings.LinearLinkageEncoding;
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26 | using HeuristicLab.Problems.Programmable;
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27 | using HeuristicLab.Selection;
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28 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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29 |
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30 | namespace HeuristicLab.Tests {
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31 | [TestClass]
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32 | public class GAGroupingProblemSampleTest {
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33 | private const string SampleFileName = "GA_Grouping";
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34 |
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35 | private static readonly ProtoBufSerializer serializer = new ProtoBufSerializer();
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36 |
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37 | #region Code
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38 | private const string ProblemCode = @"
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39 | using System;
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40 | using System.Linq;
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41 | using System.Collections.Generic;
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42 | using HeuristicLab.Common;
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43 | using HeuristicLab.Core;
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44 | using HeuristicLab.Data;
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45 | using HeuristicLab.Encodings.LinearLinkageEncoding;
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46 | using HeuristicLab.Optimization;
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47 | using HeuristicLab.Problems.Programmable;
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48 |
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49 | namespace HeuristicLab.Problems.Programmable {
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50 | public class CompiledSingleObjectiveProblemDefinition : CompiledProblemDefinition, ISingleObjectiveProblemDefinition {
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51 | private const int ProblemSize = 100;
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52 | public bool Maximization { get { return false; } }
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53 |
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54 | private bool[,] adjacencyMatrix;
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55 |
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56 | public override void Initialize() {
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57 | var encoding = new LinearLinkageEncoding(""lle"", length: ProblemSize);
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58 | adjacencyMatrix = new bool[encoding.Length, encoding.Length];
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59 | var random = new System.Random(13);
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60 | for (var i = 0; i < encoding.Length - 1; i++)
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61 | for (var j = i + 1; j < encoding.Length; j++)
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62 | adjacencyMatrix[i, j] = adjacencyMatrix[j, i] = random.Next(2) == 0;
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63 |
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64 | Encoding = encoding;
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65 | }
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66 |
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67 | public double Evaluate(Individual individual, IRandom random) {
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68 | var penalty = 0;
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69 | var groups = individual.LinearLinkage(""lle"").GetGroups().ToList();
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70 | for (var i = 0; i < groups.Count; i++) {
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71 | for (var j = 0; j < groups[i].Count; j++)
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72 | for (var k = j + 1; k < groups[i].Count; k++)
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73 | if (!adjacencyMatrix[groups[i][j], groups[i][k]]) penalty++;
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74 | }
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75 | var result = groups.Count;
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76 | if (penalty > 0) result += penalty + ProblemSize;
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77 | return result;
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78 | }
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79 |
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80 | public void Analyze(Individual[] individuals, double[] qualities, ResultCollection results, IRandom random) { }
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81 |
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82 | public IEnumerable<Individual> GetNeighbors(Individual individual, IRandom random) {
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83 | foreach (var move in ExhaustiveSwap2MoveGenerator.Generate(individual.LinearLinkage(""lle""))) {
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84 | var neighbor = individual.Copy();
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85 | var lle = neighbor.LinearLinkage(""lle"");
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86 | Swap2MoveMaker.Apply(lle, move);
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87 | yield return neighbor;
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88 | }
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89 | }
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90 | }
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91 | }
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92 | ";
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93 | #endregion
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94 |
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95 | [TestMethod]
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96 | [TestCategory("Samples.Create")]
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97 | [TestProperty("Time", "medium")]
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98 | public void CreateGaGroupingProblemSampleTest() {
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99 | var ga = CreateGaGroupingProblemSample();
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100 | string path = Path.Combine(SamplesUtils.SamplesDirectory, SampleFileName + SamplesUtils.SampleFileExtension);
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101 | serializer.Serialize(ga, path);
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102 | }
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103 |
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104 | [TestMethod]
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105 | [TestCategory("Samples.Execute")]
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106 | [TestProperty("Time", "long")]
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107 | public void RunGaGroupingProblemSampleTest() {
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108 | var ga = CreateGaGroupingProblemSample();
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109 | ga.SetSeedRandomly.Value = false;
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110 | SamplesUtils.RunAlgorithm(ga);
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111 | Assert.AreEqual(127, SamplesUtils.GetDoubleResult(ga, "BestQuality"));
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112 | Assert.AreEqual(129,38, SamplesUtils.GetDoubleResult(ga, "CurrentAverageQuality"));
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113 | Assert.AreEqual(132, SamplesUtils.GetDoubleResult(ga, "CurrentWorstQuality"));
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114 | Assert.AreEqual(99100, SamplesUtils.GetIntResult(ga, "EvaluatedSolutions"));
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115 | }
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116 |
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117 | private GeneticAlgorithm CreateGaGroupingProblemSample() {
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118 | GeneticAlgorithm ga = new GeneticAlgorithm();
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119 |
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120 | #region Problem Configuration
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121 | var problem = new SingleObjectiveProgrammableProblem() {
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122 | ProblemScript = { Code = ProblemCode }
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123 | };
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124 | problem.ProblemScript.Compile();
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125 | #endregion
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126 | #region Algorithm Configuration
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127 | ga.Name = "Genetic Algorithm - Graph Coloring";
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128 | ga.Description = "A genetic algorithm which solves a graph coloring problem using the linear linkage encoding.";
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129 | ga.Problem = problem;
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130 | SamplesUtils.ConfigureGeneticAlgorithmParameters<TournamentSelector, MultiLinearLinkageCrossover, MultiLinearLinkageManipulator>(
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131 | ga, 100, 1, 1000, 0.05, 2);
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132 | #endregion
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133 |
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134 | return ga;
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135 | }
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136 | }
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137 | }
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