#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HEAL.Attic;
namespace HeuristicLab.Problems.TravelingSalesman {
///
/// An operator which evaluates TSP solutions given in path representation using the GEO distance metric (globe coordinates).
///
[Item("TSPGeoPathEvaluator", "An operator which evaluates TSP solutions given in path representation using the GEO distance metric (globe coordinates).")]
[StorableType("A69C2CE3-6A89-4991-9743-4DE8F07149B9")]
public sealed class TSPGeoPathEvaluator : TSPCoordinatesPathEvaluator {
private const double PI = 3.141592;
private const double RADIUS = 6378.388;
[StorableConstructor]
private TSPGeoPathEvaluator(StorableConstructorFlag _) : base(_) { }
private TSPGeoPathEvaluator(TSPGeoPathEvaluator original, Cloner cloner) : base(original, cloner) { }
public TSPGeoPathEvaluator() : base() { }
public override IDeepCloneable Clone(Cloner cloner) {
return new TSPGeoPathEvaluator(this, cloner);
}
///
/// Calculates the distance between two points using the GEO distance metric (globe coordinates).
///
/// The x-coordinate of point 1.
/// The y-coordinate of point 1.
/// The x-coordinate of point 2.
/// The y-coordinate of point 2.
/// The calculated distance.
protected override double CalculateDistance(double x1, double y1, double x2, double y2) {
double latitude1, longitude1, latitude2, longitude2;
double q1, q2, q3;
double length;
latitude1 = ConvertToRadian(x1);
longitude1 = ConvertToRadian(y1);
latitude2 = ConvertToRadian(x2);
longitude2 = ConvertToRadian(y2);
q1 = Math.Cos(longitude1 - longitude2);
q2 = Math.Cos(latitude1 - latitude2);
q3 = Math.Cos(latitude1 + latitude2);
length = (int)(RADIUS * Math.Acos(0.5 * ((1.0 + q1) * q2 - (1.0 - q1) * q3)) + 1.0);
return (length);
}
private double ConvertToRadian(double x) {
return PI * (Math.Truncate(x) + 5.0 * (x - Math.Truncate(x)) / 3.0) / 180.0;
}
}
}