using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Random; namespace HeuristicLab.Problems.Instances.DataAnalysis { public class Feynman48 : FeynmanDescriptor { private readonly int testSamples; private readonly int trainingSamples; public Feynman48() : this((int) DateTime.Now.Ticks, 10000, 10000, null) { } public Feynman48(int seed) { Seed = seed; trainingSamples = 10000; testSamples = 10000; noiseRatio = null; } public Feynman48(int seed, int trainingSamples, int testSamples, double? noiseRatio) { Seed = seed; this.trainingSamples = trainingSamples; this.testSamples = testSamples; this.noiseRatio = noiseRatio; } public override string Name { get { return string.Format("I.44.4 n*kb*T*ln(V2/V1) | {0}", noiseRatio == null ? "no noise" : string.Format(System.Globalization.CultureInfo.InvariantCulture, "noise={0:g}",noiseRatio)); } } protected override string TargetVariable { get { return noiseRatio == null ? "E_n" : "E_n_noise"; } } protected override string[] VariableNames { get { return noiseRatio == null ? new[] { "n", "kb", "T", "V1", "V2", "E_n" } : new[] { "n", "kb", "T", "V1", "V2", "E_n", "E_n_noise" }; } } protected override string[] AllowedInputVariables { get { return new[] {"n", "kb", "T", "V1", "V2"}; } } public int Seed { get; private set; } protected override int TrainingPartitionStart { get { return 0; } } protected override int TrainingPartitionEnd { get { return trainingSamples; } } protected override int TestPartitionStart { get { return trainingSamples; } } protected override int TestPartitionEnd { get { return trainingSamples + testSamples; } } protected override List> GenerateValues() { var rand = new MersenneTwister((uint) Seed); var data = new List>(); var n = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var kb = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var T = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var V1 = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var V2 = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var E_n = new List(); data.Add(n); data.Add(kb); data.Add(T); data.Add(V1); data.Add(V2); data.Add(E_n); for (var i = 0; i < n.Count; i++) { var res = n[i] * kb[i] * T[i] * Math.Log(V2[i] / V1[i]); E_n.Add(res); } var targetNoise = GetNoisyTarget(E_n, rand); if (targetNoise != null) data.Add(targetNoise); return data; } } }