#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*
* Author: Sabine Winkler
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using HEAL.Attic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
using HeuristicLab.Problems.DataAnalysis.Symbolic;
using HeuristicLab.Random;
namespace HeuristicLab.Problems.GrammaticalEvolution {
[StorableType("73D43A23-02FF-4BD8-9834-55D8A90E0FCE")]
[Item("GESymbolicExpressionGrammar", "Represents a grammar for functional expressions for grammatical evolution.")]
public class GESymbolicExpressionGrammar : DataAnalysisGrammar, ISymbolicDataAnalysisGrammar {
[StorableConstructor]
protected GESymbolicExpressionGrammar(StorableConstructorFlag _) : base(_) { }
protected GESymbolicExpressionGrammar(GESymbolicExpressionGrammar original, Cloner cloner) : base(original, cloner) { }
public GESymbolicExpressionGrammar()
: base(ItemAttribute.GetName(typeof(GESymbolicExpressionGrammar)), ItemAttribute.GetDescription(typeof(GESymbolicExpressionGrammar))) {
// empty ctor is necessary to allow creation of new GEGrammars from the GUI.
// the problem creates a new correctly configured grammar when the grammar is set
}
internal GESymbolicExpressionGrammar(IEnumerable variableNames, int nConstants)
: base(ItemAttribute.GetName(typeof(GESymbolicExpressionGrammar)), ItemAttribute.GetDescription(typeof(GESymbolicExpressionGrammar))) {
// this ctor is called by the problem as only the problem knows the allowed input variables
Initialize(variableNames, nConstants);
}
public override IDeepCloneable Clone(Cloner cloner) {
return new GESymbolicExpressionGrammar(this, cloner);
}
private void Initialize(IEnumerable variableNames, int nConstants) {
#region symbol declaration
var add = new Addition();
var sub = new Subtraction();
var mul = new Multiplication();
var div = new Division();
var mean = new Average();
var log = new Logarithm();
var pow = new Power();
var square = new Square();
var root = new Root();
var sqrt = new SquareRoot();
var exp = new Exponential();
// we use our own random number generator here because we assume
// that grammars are only initialized once when setting the grammar in the problem.
// This means everytime the grammar parameter in the problem is changed
// we initialize the constants to new values
var rand = new MersenneTwister();
// warm up
for (int i = 0; i < 1000; i++) rand.NextDouble();
var constants = new List(nConstants);
for (int i = 0; i < nConstants; i++) {
var constant = new Constant();
do {
var constVal = rand.NextDouble() * 20.0 - 10.0;
constant.Name = string.Format("{0:0.000}", constVal);
constant.Value = constVal;
} while (constants.Any(c => c.Name == constant.Name)); // unlikely, but it could happen that the same constant value is sampled twice. so we resample if necessary.
constants.Add(constant);
}
var variables = new List();
foreach (var variableName in variableNames) {
var variableSymbol = new HeuristicLab.Problems.DataAnalysis.Symbolic.Variable();
variableSymbol.Name = variableName;
variableSymbol.WeightManipulatorMu = 0.0;
variableSymbol.WeightManipulatorSigma = 0.0;
variableSymbol.WeightMu = 1.0;
variableSymbol.WeightSigma = 0.0;
variableSymbol.MultiplicativeWeightManipulatorSigma = 0.0;
variableSymbol.AllVariableNames = new[] { variableName };
variableSymbol.VariableNames = new[] { variableName };
variables.Add(variableSymbol);
}
#endregion
AddSymbol(add);
AddSymbol(sub);
AddSymbol(mul);
AddSymbol(div);
AddSymbol(mean);
AddSymbol(log);
AddSymbol(pow);
AddSymbol(square);
AddSymbol(root);
AddSymbol(sqrt);
AddSymbol(exp);
constants.ForEach(AddSymbol);
variables.ForEach(AddSymbol);
#region subtree count configuration
SetSubtreeCount(add, 2, 2);
SetSubtreeCount(sub, 2, 2);
SetSubtreeCount(mul, 2, 2);
SetSubtreeCount(div, 2, 2);
SetSubtreeCount(mean, 2, 2);
SetSubtreeCount(log, 1, 1);
SetSubtreeCount(pow, 2, 2);
SetSubtreeCount(square, 1, 1);
SetSubtreeCount(root, 2, 2);
SetSubtreeCount(sqrt, 1, 1);
SetSubtreeCount(exp, 1, 1);
constants.ForEach((c) => SetSubtreeCount(c, 0, 0));
variables.ForEach((v) => SetSubtreeCount(v, 0, 0));
#endregion
var functions = new ISymbol[] { add, sub, mul, div, mean, log, pow, root, square, sqrt };
var terminalSymbols = variables.Concat(constants);
var allSymbols = functions.Concat(terminalSymbols);
#region allowed child symbols configuration
foreach (var s in allSymbols) {
AddAllowedChildSymbol(StartSymbol, s);
}
foreach (var parentSymb in functions)
foreach (var childSymb in allSymbols) {
AddAllowedChildSymbol(parentSymb, childSymb);
}
#endregion
}
}
}