#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using HeuristicLab.Core.Views;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
using HeuristicLab.MainForm;
using HeuristicLab.Problems.GeneticProgramming.ArtificialAnt;
namespace HeuristicLab.Problems.GeneticProgramming.Views.ArtificialAnt {
[View("Artificial Ant Trail View")]
[Content(typeof(Solution), true)]
public sealed partial class SolutionView : ItemView {
public new Solution Content {
get { return (Solution)base.Content; }
set { base.Content = value; }
}
public SolutionView() {
InitializeComponent();
}
protected override void OnContentChanged() {
base.OnContentChanged();
this.playButton.Enabled = Content != null && !Locked;
GenerateImage();
}
protected override void OnLockedChanged() {
this.playButton.Enabled = Content != null && !Locked;
base.OnLockedChanged();
}
private void GenerateImage() {
animationTimer.Stop();
pictureBox.Image = null;
if ((pictureBox.Width > 0) && (pictureBox.Height > 0)) {
if (Content != null) {
var nodeStack = new Stack();
int rows = Content.World.Rows;
int columns = Content.World.Columns;
var expression = Content.SymbolicExpressionTree;
DrawWorld();
using (Graphics graphics = Graphics.FromImage(pictureBox.Image)) {
float cellHeight = pictureBox.Height / (float)rows;
float cellWidth = pictureBox.Width / (float)columns;
Interpreter interpreter = new Interpreter(Content.SymbolicExpressionTree, Content.World, Content.MaxTimeSteps);
int currentAntLocationColumn;
int currentAntLocationRow;
// draw initial ant
interpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, interpreter.AntDirection, cellWidth, cellHeight);
// interpret ant code and draw trail
while (interpreter.ElapsedTime < interpreter.MaxTimeSteps) {
interpreter.Step();
interpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, interpreter.AntDirection, cellWidth, cellHeight);
}
}
pictureBox.Refresh();
}
}
}
private void DrawWorld() {
int rows = Content.World.Rows;
int columns = Content.World.Columns;
Bitmap bitmap = new Bitmap(pictureBox.Width, pictureBox.Height);
using (Graphics graphics = Graphics.FromImage(bitmap)) {
float cellHeight = pictureBox.Height / (float)rows;
float cellWidth = pictureBox.Width / (float)columns;
// draw world
for (int i = 0; i < rows; i++) {
graphics.DrawLine(Pens.Black, 0, i * cellHeight, pictureBox.Width, i * cellHeight);
}
for (int j = 0; j < columns; j++) {
graphics.DrawLine(Pens.Black, j * cellWidth, 0, j * cellWidth, pictureBox.Height);
}
for (int i = 0; i < rows; i++) {
for (int j = 0; j < columns; j++) {
if (Content.World[i, j])
graphics.FillEllipse(Brushes.LightBlue, j * cellWidth, i * cellHeight, cellWidth, cellHeight);
}
}
pictureBox.Image = bitmap;
}
}
private void DrawAnt(Graphics g, int row, int column, int direction, float cellWidth, float cellHeight) {
//g.FillRectangle(Brushes.White, column * cellWidth, row * cellHeight,
// cellWidth, cellHeight);
// draw ant body
g.FillRectangle(Brushes.Brown,
column * cellWidth + cellWidth * 0.25f, row * cellHeight + cellHeight * 0.25f,
cellWidth * 0.5f, cellHeight * 0.5f);
// show ant direction
float centerX = column * cellWidth + cellWidth * 0.5f;
float centerY = row * cellHeight + cellHeight * 0.5f;
float directionX = centerX;
float directionY = centerY;
switch (direction) {
case 0: { // EAST
directionX = centerX + cellWidth * 0.5f;
break;
}
case 1: { // SOUTH
directionY = directionY + cellHeight * 0.5f;
break;
}
case 2: { // WEST
directionX = centerX - cellWidth * 0.5f;
break;
}
case 3: { // NORTH
directionY = directionY - cellHeight * 0.5f;
break;
}
default: throw new InvalidOperationException();
}
g.DrawLine(Pens.Brown, centerX, centerY, directionX, directionY);
}
private void pictureBox_SizeChanged(object sender, EventArgs e) {
GenerateImage();
}
#region animation
private Interpreter animationInterpreter;
private void playButton_Click(object sender, EventArgs e) {
playButton.Enabled = false;
animationInterpreter = new Interpreter(Content.SymbolicExpressionTree, Content.World, Content.MaxTimeSteps);
DrawWorld();
using (Graphics graphics = Graphics.FromImage(pictureBox.Image)) {
float cellHeight = pictureBox.Height / (float)Content.World.Rows;
float cellWidth = pictureBox.Width / (float)Content.World.Columns;
// draw initial ant
int currentAntLocationColumn;
int currentAntLocationRow;
animationInterpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, animationInterpreter.AntDirection, cellWidth, cellHeight);
pictureBox.Refresh();
}
animationTimer.Start();
}
private void animationTimer_Tick(object sender, EventArgs e) {
using (Graphics graphics = Graphics.FromImage(pictureBox.Image)) {
float cellHeight = pictureBox.Height / (float)Content.World.Rows;
float cellWidth = pictureBox.Width / (float)Content.World.Columns;
int currentAntLocationColumn;
int currentAntLocationRow;
// interpret ant code and draw trail
animationInterpreter.Step();
animationInterpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, animationInterpreter.AntDirection, cellWidth, cellHeight);
pictureBox.Refresh();
if (animationInterpreter.ElapsedTime < animationInterpreter.MaxTimeSteps) {
animationTimer.Start();
} else {
animationTimer.Stop();
playButton.Enabled = true;
}
}
}
#endregion
}
}