#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Optimization;
using HEAL.Attic;
using HeuristicLab.Problems.ExternalEvaluation.Programmable;
namespace HeuristicLab.Problems.ExternalEvaluation {
[Item("ProblemDefinitionScript", "Script that defines the parameter vector and evaluates the solution for a programmable problem.")]
[StorableType("3EB74171-6ECB-4479-861E-DA4EB39FE70C")]
public sealed class SingleObjectiveOptimizationSupportScript : OptimizationSupportScript, ISingleObjectiveOptimizationSupport {
[StorableConstructor]
private SingleObjectiveOptimizationSupportScript(StorableConstructorFlag _) : base(_) { }
private SingleObjectiveOptimizationSupportScript(SingleObjectiveOptimizationSupportScript original, Cloner cloner) : base(original, cloner) { }
public SingleObjectiveOptimizationSupportScript() : base(Templates.CompiledSingleObjectiveOptimizationSupport) { }
public override IDeepCloneable Clone(Cloner cloner) {
return new SingleObjectiveOptimizationSupportScript(this, cloner);
}
void ISingleObjectiveOptimizationSupport.Analyze(Individual[] individuals, double[] qualities, ResultCollection results, IRandom random) {
CompiledInstance.Analyze(individuals, qualities, results, random);
}
IEnumerable ISingleObjectiveOptimizationSupport.GetNeighbors(Individual individual, IRandom random) {
return CompiledInstance.GetNeighbors(individual, random);
}
}
}