#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
public class InterpreterState {
private readonly double[] argumentStack;
private int argumentStackPointer;
private readonly Instruction[] code;
public int ProgramCounter { get; set; }
public bool InLaggedContext { get; set; }
public InterpreterState(Instruction[] code, int argumentStackSize) {
this.code = code;
this.ProgramCounter = 0;
this.InLaggedContext = false;
if (argumentStackSize > 0) {
this.argumentStack = new double[argumentStackSize];
}
this.argumentStackPointer = 0;
}
public void Reset() {
this.ProgramCounter = 0;
this.argumentStackPointer = 0;
this.InLaggedContext = false;
}
public Instruction NextInstruction() {
return code[ProgramCounter++];
}
// skips a whole branch
public void SkipInstructions() {
int i = 1;
while (i > 0) {
i += NextInstruction().nArguments;
i--;
}
}
private void Push(double val) {
argumentStack[argumentStackPointer++] = val;
}
private double Pop() {
return argumentStack[--argumentStackPointer];
}
public void CreateStackFrame(double[] argValues) {
// push in reverse order to make indexing easier
for (int i = argValues.Length - 1; i >= 0; i--) {
argumentStack[argumentStackPointer++] = argValues[i];
}
Push(argValues.Length);
}
public void RemoveStackFrame() {
int size = (int)Pop();
argumentStackPointer -= size;
}
public double GetStackFrameValue(ushort index) {
// layout of stack:
// [0] <- argumentStackPointer
// [StackFrameSize = N + 1]
// [Arg0] <- argumentStackPointer - 2 - 0
// [Arg1] <- argumentStackPointer - 2 - 1
// [...]
// [ArgN] <- argumentStackPointer - 2 - N
//
return argumentStack[argumentStackPointer - index - 2];
}
}
}