#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.PermutationEncoding; using HEAL.Attic; namespace HeuristicLab.Problems.BinPacking3D { [Item("Free Volume Best Fit Extreme-point Permutation Decoder (3d)", "Decodes the permutation and creates a packing solution candidate")] [StorableType("3CF690C8-EB29-40DC-ADE3-9B9A83928772")] public class FreeVolumeBestFitExtremePointPermutationDecoder : ExtremePointPermutationDecoderBase { [StorableConstructor] protected FreeVolumeBestFitExtremePointPermutationDecoder(StorableConstructorFlag _) : base(_) { } protected FreeVolumeBestFitExtremePointPermutationDecoder(FreeVolumeBestFitExtremePointPermutationDecoder original, Cloner cloner) : base(original, cloner) { } public FreeVolumeBestFitExtremePointPermutationDecoder() : base() { } public override IDeepCloneable Clone(Cloner cloner) { return new FreeVolumeBestFitExtremePointPermutationDecoder(this, cloner); } public override Solution Decode(Permutation permutation, PackingShape binShape, IList items, bool useStackingConstraints) { return Apply(permutation, binShape, items, useStackingConstraints); } public static Solution Apply(Permutation permutation, PackingShape binShape, IList items, bool useStackingConstraints) { Solution result = new Solution(binShape, useExtremePoints: true, stackingConstraints: useStackingConstraints); IList remainingIDs = new List(permutation); var bpg = new BinPacking3D(binShape); bpg.ExtremePointBasedPacking(ref remainingIDs, items, stackingConstraints: useStackingConstraints); result.Bins.Add(bpg); foreach (int ID in remainingIDs) { var sortedBins = result.Bins.OrderBy(x => x.FreeVolume); var item = items[ID]; var posFound = false; foreach (var bp in sortedBins) { var pos = bp.FindExtremePointForItem(item, false, useStackingConstraints); posFound = pos != null; if (posFound) { bp.PackItem(ID, item, pos); break; } } if (!posFound) { var bp = new BinPacking3D(binShape); var pos = bp.FindExtremePointForItem(item, false, useStackingConstraints); if (pos == null) throw new InvalidOperationException("Item " + ID + " cannot be packed in empty bin."); bp.PackItem(ID, item, pos); result.Bins.Add(bp); } } result.UpdateBinPackings(); return result; } } }