#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Drawing; using System.Drawing.Imaging; using System.IO; using HeuristicLab.Persistence.Default.Xml.Compact; namespace HeuristicLab.Persistence.Default.Xml.Primitive { internal sealed class Bitmap2XmlSerializer : PrimitiveXmlSerializerBase { public override XmlString Format(Bitmap o) { MemoryStream stream = new MemoryStream(); lock (o) o.Save(stream, ImageFormat.Png); byte[] array = stream.ToArray(); Byte1DArray2XmlSerializer serializer = new Byte1DArray2XmlSerializer(); return serializer.Format(array); } public override Bitmap Parse(XmlString t) { Byte1DArray2XmlSerializer serializer = new Byte1DArray2XmlSerializer(); byte[] array = serializer.Parse(t); MemoryStream stream = new MemoryStream(); stream.Write(array, 0, array.Length); stream.Seek(0, SeekOrigin.Begin); Bitmap bitmap = new Bitmap(stream); return bitmap; } } }