#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using HeuristicLab.Persistence.Default.Xml.Compact;
namespace HeuristicLab.Persistence.Default.Xml.Primitive {
internal sealed class Bitmap2XmlSerializer : PrimitiveXmlSerializerBase {
public override XmlString Format(Bitmap o) {
MemoryStream stream = new MemoryStream();
lock (o)
o.Save(stream, ImageFormat.Png);
byte[] array = stream.ToArray();
Byte1DArray2XmlSerializer serializer = new Byte1DArray2XmlSerializer();
return serializer.Format(array);
}
public override Bitmap Parse(XmlString t) {
Byte1DArray2XmlSerializer serializer = new Byte1DArray2XmlSerializer();
byte[] array = serializer.Parse(t);
MemoryStream stream = new MemoryStream();
stream.Write(array, 0, array.Length);
stream.Seek(0, SeekOrigin.Begin);
Bitmap bitmap = new Bitmap(stream);
return bitmap;
}
}
}