#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Linq;
using HEAL.Attic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Parameters;
namespace HeuristicLab.Optimization {
[Item("MultiEncodingCreator", "Contains solution creators that together create a multi-encoding.")]
[StorableType("E261B506-6F74-4BC4-8164-5ACE20FBC319")]
public sealed class MultiEncodingCreator : MultiEncodingOperator, ISolutionCreator, IStochasticOperator {
public ILookupParameter RandomParameter {
get { return (ILookupParameter)Parameters["Random"]; }
}
public override string OperatorPrefix => "Creator";
[StorableConstructor]
private MultiEncodingCreator(StorableConstructorFlag _) : base(_) { }
private MultiEncodingCreator(MultiEncodingCreator original, Cloner cloner) : base(original, cloner) { }
public MultiEncodingCreator() {
Parameters.Add(new LookupParameter("Random", "The random number generator used by the individual operators."));
}
public override IDeepCloneable Clone(Cloner cloner) {
return new MultiEncodingCreator(this, cloner);
}
[StorableHook(HookType.AfterDeserialization)]
private void AfterDeserialization() {
if (!Parameters.ContainsKey("Random")) {
Parameters.Add(new LookupParameter("Random", "The random number generator used by the individual operators."));
}
}
public override void AddEncoding(IEncoding encoding) {
base.AddEncoding(encoding);
var parameter = GetParameter(encoding);
parameter.Value = encoding.SolutionCreator;
encoding.SolutionCreatorChanged += Encoding_SolutionCreatorChanged;
}
public override bool RemoveEncoding(IEncoding encoding) {
var success = base.RemoveEncoding(encoding);
encoding.SolutionCreatorChanged -= Encoding_SolutionCreatorChanged;
return success;
}
private void Encoding_SolutionCreatorChanged(object sender, EventArgs e) {
var encoding = (IEncoding)sender;
var parameter = GetParameter(encoding);
var oldCreator = parameter.ValidValues.Single(creator => creator.GetType() == encoding.SolutionCreator.GetType());
parameter.ValidValues.Remove(oldCreator);
parameter.ValidValues.Add(encoding.SolutionCreator);
parameter.Value = encoding.SolutionCreator;
}
}
}