1 | //----------------------------------------------------------------------------- |
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2 | // |
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3 | // Copyright (C) Microsoft Corporation. All Rights Reserved. |
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4 | // |
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5 | //----------------------------------------------------------------------------- |
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6 | using System; |
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7 | using System.IO; |
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8 | using System.Text; |
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9 | |
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10 | namespace Microsoft.Cci.Pdb { |
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11 | internal class BitAccess { |
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12 | |
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13 | internal BitAccess(int capacity) { |
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14 | this.buffer = new byte[capacity]; |
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15 | this.offset = 0; |
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16 | } |
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17 | |
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18 | internal byte[] Buffer { |
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19 | get { return buffer; } |
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20 | } |
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21 | private byte[] buffer; |
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22 | |
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23 | internal void FillBuffer(Stream stream, int capacity) { |
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24 | MinCapacity(capacity); |
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25 | stream.Read(buffer, 0, capacity); |
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26 | offset = 0; |
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27 | } |
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28 | |
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29 | internal int Position { |
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30 | get { return offset; } |
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31 | set { offset = value; } |
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32 | } |
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33 | private int offset; |
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34 | |
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35 | internal void WriteBuffer(Stream stream, int count) { |
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36 | stream.Write(buffer, 0, count); |
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37 | } |
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38 | |
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39 | internal void MinCapacity(int capacity) { |
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40 | if (buffer.Length < capacity) { |
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41 | buffer = new byte[capacity]; |
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42 | } |
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43 | offset = 0; |
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44 | } |
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45 | |
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46 | internal void Align(int alignment) { |
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47 | while ((offset % alignment) != 0) { |
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48 | offset++; |
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49 | } |
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50 | } |
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51 | |
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52 | internal void WriteInt32(int value) { |
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53 | buffer[offset + 0] = (byte)value; |
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54 | buffer[offset + 1] = (byte)(value >> 8); |
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55 | buffer[offset + 2] = (byte)(value >> 16); |
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56 | buffer[offset + 3] = (byte)(value >> 24); |
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57 | offset += 4; |
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58 | } |
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59 | |
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60 | internal void WriteInt32(int[] values) { |
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61 | for (int i = 0; i < values.Length; i++) { |
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62 | WriteInt32(values[i]); |
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63 | } |
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64 | } |
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65 | |
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66 | internal void WriteBytes(byte[] bytes) { |
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67 | for (int i = 0; i < bytes.Length; i++) { |
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68 | buffer[offset++] = bytes[i]; |
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69 | } |
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70 | } |
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71 | |
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72 | internal void ReadInt16(out short value) { |
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73 | value = (short)((buffer[offset + 0] & 0xFF) | |
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74 | (buffer[offset + 1] << 8)); |
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75 | offset += 2; |
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76 | } |
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77 | |
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78 | internal void ReadInt32(out int value) { |
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79 | value = (int)((buffer[offset + 0] & 0xFF) | |
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80 | (buffer[offset + 1] << 8) | |
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81 | (buffer[offset + 2] << 16) | |
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82 | (buffer[offset + 3] << 24)); |
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83 | offset += 4; |
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84 | } |
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85 | |
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86 | internal void ReadInt64(out long value) { |
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87 | value = (long)((buffer[offset + 0] & 0xFF) | |
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88 | (buffer[offset + 1] << 8) | |
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89 | (buffer[offset + 2] << 16) | |
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90 | (buffer[offset + 3] << 24) | |
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91 | (buffer[offset + 4] << 32) | |
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92 | (buffer[offset + 5] << 40) | |
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93 | (buffer[offset + 6] << 48) | |
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94 | (buffer[offset + 7] << 56)); |
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95 | offset += 8; |
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96 | } |
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97 | |
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98 | internal void ReadUInt16(out ushort value) { |
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99 | value = (ushort)((buffer[offset + 0] & 0xFF) | |
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100 | (buffer[offset + 1] << 8)); |
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101 | offset += 2; |
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102 | } |
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103 | |
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104 | internal void ReadUInt8(out byte value) { |
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105 | value = (byte)((buffer[offset + 0] & 0xFF)); |
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106 | offset += 1; |
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107 | } |
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108 | |
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109 | internal void ReadUInt32(out uint value) { |
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110 | value = (uint)((buffer[offset + 0] & 0xFF) | |
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111 | (buffer[offset + 1] << 8) | |
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112 | (buffer[offset + 2] << 16) | |
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113 | (buffer[offset + 3] << 24)); |
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114 | offset += 4; |
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115 | } |
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116 | |
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117 | internal void ReadUInt64(out ulong value) { |
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118 | value = (ulong)((buffer[offset + 0] & 0xFF) | |
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119 | (buffer[offset + 1] << 8) | |
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120 | (buffer[offset + 2] << 16) | |
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121 | (buffer[offset + 3] << 24) | |
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122 | (buffer[offset + 4] << 32) | |
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123 | (buffer[offset + 5] << 40) | |
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124 | (buffer[offset + 6] << 48) | |
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125 | (buffer[offset + 7] << 56)); |
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126 | offset += 8; |
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127 | } |
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128 | |
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129 | internal void ReadInt32(int[] values) { |
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130 | for (int i = 0; i < values.Length; i++) { |
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131 | ReadInt32(out values[i]); |
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132 | } |
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133 | } |
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134 | |
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135 | internal void ReadUInt32(uint[] values) { |
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136 | for (int i = 0; i < values.Length; i++) { |
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137 | ReadUInt32(out values[i]); |
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138 | } |
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139 | } |
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140 | |
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141 | internal void ReadBytes(byte[] bytes) { |
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142 | for (int i = 0; i < bytes.Length; i++) { |
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143 | bytes[i] = buffer[offset++]; |
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144 | } |
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145 | } |
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146 | |
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147 | internal float ReadFloat() { |
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148 | float result = BitConverter.ToSingle(buffer, offset); |
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149 | offset += 4; |
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150 | return result; |
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151 | } |
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152 | |
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153 | internal double ReadDouble() { |
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154 | double result = BitConverter.ToDouble(buffer, offset); |
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155 | offset += 8; |
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156 | return result; |
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157 | } |
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158 | |
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159 | internal decimal ReadDecimal() { |
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160 | int[] bits = new int[4]; |
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161 | this.ReadInt32(bits); |
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162 | return new decimal(bits); |
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163 | } |
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164 | |
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165 | internal void ReadBString(out string value) { |
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166 | ushort len; |
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167 | this.ReadUInt16(out len); |
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168 | value = Encoding.UTF8.GetString(buffer, offset, len); |
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169 | offset += len; |
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170 | } |
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171 | |
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172 | internal void ReadCString(out string value) { |
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173 | int len = 0; |
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174 | while (offset + len < buffer.Length && buffer[offset + len] != 0) { |
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175 | len++; |
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176 | } |
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177 | value = Encoding.UTF8.GetString(buffer, offset, len); |
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178 | offset += len + 1; |
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179 | } |
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180 | |
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181 | internal void SkipCString(out string value) { |
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182 | int len = 0; |
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183 | while (offset + len < buffer.Length && buffer[offset + len] != 0) { |
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184 | len++; |
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185 | } |
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186 | offset += len + 1; |
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187 | value= null; |
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188 | } |
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189 | |
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190 | internal void ReadGuid(out Guid guid) { |
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191 | uint a; |
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192 | ushort b; |
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193 | ushort c; |
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194 | byte d; |
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195 | byte e; |
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196 | byte f; |
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197 | byte g; |
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198 | byte h; |
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199 | byte i; |
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200 | byte j; |
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201 | byte k; |
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202 | |
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203 | ReadUInt32(out a); |
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204 | ReadUInt16(out b); |
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205 | ReadUInt16(out c); |
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206 | ReadUInt8(out d); |
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207 | ReadUInt8(out e); |
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208 | ReadUInt8(out f); |
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209 | ReadUInt8(out g); |
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210 | ReadUInt8(out h); |
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211 | ReadUInt8(out i); |
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212 | ReadUInt8(out j); |
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213 | ReadUInt8(out k); |
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214 | |
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215 | guid = new Guid(a, b, c, d, e, f, g, h, i, j, k); |
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216 | } |
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217 | |
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218 | internal string ReadString() { |
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219 | int len = 0; |
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220 | while (offset + len < buffer.Length && buffer[offset + len] != 0) { |
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221 | len+=2; |
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222 | } |
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223 | string result = Encoding.Unicode.GetString(buffer, offset, len); |
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224 | offset += len + 2; |
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225 | return result; |
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226 | } |
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227 | |
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228 | } |
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229 | } |
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