#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Optimization;
using HeuristicLab.Parameters;
using HEAL.Attic;
namespace HeuristicLab.Encodings.ScheduleEncoding.PriorityRulesVector {
[Item("PriorityRulesRandomCreator", "Creator class used to create PRV encoding objects for scheduling problems.")]
[StorableType("5FF2A11E-86F9-4A8B-8E1C-713D6801506C")]
public class PRVRandomCreator : ScheduleCreator, IStochasticOperator {
[Storable]
public IntValue NrOfRules { get; set; }
public ILookupParameter RandomParameter {
get { return (LookupParameter)Parameters["Random"]; }
}
public IValueLookupParameter JobsParameter {
get { return (IValueLookupParameter)Parameters["Jobs"]; }
}
public IValueLookupParameter ResourcesParameter {
get { return (IValueLookupParameter)Parameters["Resources"]; }
}
[StorableConstructor]
protected PRVRandomCreator(StorableConstructorFlag _) : base(_) { }
protected PRVRandomCreator(PRVRandomCreator original, Cloner cloner)
: base(original, cloner) {
this.NrOfRules = cloner.Clone(original.NrOfRules);
}
public PRVRandomCreator()
: base() {
NrOfRules = new IntValue(10);
Parameters.Add(new LookupParameter("Random", "The pseudo random number generator."));
Parameters.Add(new ValueLookupParameter("Jobs", "The number of jobs handled in this problem instance."));
Parameters.Add(new ValueLookupParameter("Resources", "The number of resources used in this problem instance."));
ScheduleEncodingParameter.ActualName = "PriorityRulesVector";
}
public override IDeepCloneable Clone(Cloner cloner) {
return new PRVRandomCreator(this, cloner);
}
public static PRVEncoding Apply(int jobs, int resources, IRandom random, IntValue nrOfRules) {
return new PRVEncoding(jobs * resources, random, 0, nrOfRules.Value, nrOfRules);
}
protected override IScheduleEncoding CreateSolution() {
return Apply(JobsParameter.ActualValue.Value, ResourcesParameter.ActualValue.Value, RandomParameter.ActualValue, NrOfRules);
}
}
}