#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HEAL.Attic; namespace HeuristicLab.Encodings.PermutationEncoding { [Item("StochasticSwap2SingleMoveGenerator", "Randomly samples a single from all possible swap-2 moves from a given permutation.")] [StorableType("A3F2B5E5-CB79-46FA-8336-69C54F354C1B")] public class StochasticSwap2SingleMoveGenerator : Swap2MoveGenerator, IStochasticOperator, ISingleMoveGenerator { public ILookupParameter RandomParameter { get { return (ILookupParameter)Parameters["Random"]; } } [StorableConstructor] protected StochasticSwap2SingleMoveGenerator(StorableConstructorFlag _) : base(_) { } protected StochasticSwap2SingleMoveGenerator(StochasticSwap2SingleMoveGenerator original, Cloner cloner) : base(original, cloner) { } public StochasticSwap2SingleMoveGenerator() : base() { Parameters.Add(new LookupParameter("Random", "The random number generator.")); } public override IDeepCloneable Clone(Cloner cloner) { return new StochasticSwap2SingleMoveGenerator(this, cloner); } public static Swap2Move Apply(Permutation permutation, IRandom random) { int length = permutation.Length; if (length < 2) throw new ArgumentException("StochasticSwap2SingleMoveGenerator: There cannot be a swap-2 move given a permutation of length less than 2.", "permutation"); int index1 = random.Next(length), index2 = 0; do { index2 = random.Next(length); } while (index1 == index2); return new Swap2Move(index1, index2); } protected override Swap2Move[] GenerateMoves(Permutation permutation) { IRandom random = RandomParameter.ActualValue; return new Swap2Move[] { Apply(permutation, random) }; } } }