#region License Information /* HeuristicLab * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Windows.Forms; using HeuristicLab.Clients.Access; using HeuristicLab.MainForm; using HeuristicLab.Optimizer; namespace HeuristicLab.Clients.Hive.JobManager { public class JobManagerMenuItem : MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider { public override string Name { get { return "&Job Manager"; } } public override IEnumerable Structure { get { return new string[] { "&Services", "&Hive" }; } } public override void Execute() { if (HiveRoles.CheckHiveUserPermissions()) { MainFormManager.MainForm.ShowContent(HiveClient.Instance); } else if (!UserInformation.Instance.UserExists) { MessageBox.Show( "Couldn't fetch user information from the server." + Environment.NewLine + "Please verify that you have an existing user and that your user name and password is correct.", "HeuristicLab Hive Job Manager", MessageBoxButtons.OK, MessageBoxIcon.Error); } else { MessageBox.Show( "You do not seem to have the permissions to use the Hive Job Manager." + Environment.NewLine + "If that's not the case or you have any questions please write an email to support@heuristiclab.com", "HeuristicLab Hive Job Manager", MessageBoxButtons.OK, MessageBoxIcon.Error); } } public override int Position { get { return 10000; } } public override Keys ShortCutKeys { get { return Keys.Control | Keys.H; } } } }