#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Windows.Forms;
using HeuristicLab.Core;
using HeuristicLab.Core.Views;
using HeuristicLab.MainForm;
using HeuristicLab.MainForm.WindowsForms;
namespace HeuristicLab.Clients.Access.Administration {
[View("RoleSelectionList View")]
[Content(typeof(IItemList), false)]
public partial class RoleSelectionListView : ItemListView {
public RoleSelectionListView() {
InitializeComponent();
ItemsListView.CheckBoxes = true;
ItemsListView.View = System.Windows.Forms.View.Details;
showDetailsCheckBox.Checked = false;
itemsGroupBox.Text = "Roles";
}
protected override void SetEnabledStateOfControls() {
base.SetEnabledStateOfControls();
addButton.Enabled = false;
removeButton.Enabled = false;
showDetailsCheckBox.Enabled = false;
moveUpButton.Enabled = false;
moveDownButton.Enabled = false;
}
protected override void itemsListView_SelectedIndexChanged(object sender, EventArgs e) {
base.itemsListView_SelectedIndexChanged(sender, e);
moveUpButton.Enabled = false;
moveDownButton.Enabled = false;
removeButton.Enabled = false;
}
}
}