#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HEAL.Attic;
namespace HeuristicLab.Algorithms.CMAEvolutionStrategy {
[Item("CMAParameters", "CMA-ES controls many strategy parameters that guide the search and which are combined in this class.")]
[StorableType("FB7495E1-6285-4E3E-AEC3-F40CCB182F0F")]
public sealed class CMAParameters : Item {
[Storable(Name = "axisRatio")]
public double AxisRatio { get; set; }
[Storable(Name = "sigma")]
public double Sigma { get; set; }
[Storable(Name = "sigmaBounds")]
public double[,] SigmaBounds { get; set; }
[Storable(Name = "mu")]
public int Mu { get; set; }
[Storable(Name = "weights")]
public double[] Weights { get; set; }
[Storable(Name = "muEff")]
public double MuEff { get; set; }
[Storable(Name = "cc")]
public double CC { get; set; }
[Storable(Name = "cs")]
public double CS { get; set; }
[Storable(Name = "damps")]
public double Damps { get; set; }
[Storable(Name = "muCov")]
public double MuCov { get; set; }
[Storable(Name = "cCov")]
public double CCov { get; set; }
[Storable(Name = "cCovSep")]
public double CCovSep { get; set; }
[Storable(Name = "pc")]
public double[] PC { get; set; }
[Storable(Name = "ps")]
public double[] PS { get; set; }
[Storable(Name = "b")]
public double[,] B { get; set; }
[Storable(Name = "d")]
public double[] D { get; set; }
[Storable(Name = "c")]
public double[,] C { get; set; }
[Storable(Name = "bDz")]
public double[] BDz { get; set; }
[Storable(Name = "chiN")]
public double ChiN { get; set; }
[Storable(Name = "initialIterations")]
public int InitialIterations { get; set; }
[Storable(Name = "qualityHistory")]
private IEnumerable StorableQualityHistory {
get { return QualityHistory ?? Enumerable.Empty(); }
set { if (value != null) QualityHistory = new Queue(value); }
}
public Queue QualityHistory { get; set; }
[Storable(Name = "qualityHistorySize")]
public int QualityHistorySize { get; set; }
[StorableConstructor]
private CMAParameters(StorableConstructorFlag _) : base(_) { }
private CMAParameters(CMAParameters original, Cloner cloner)
: base(original, cloner) {
this.AxisRatio = original.AxisRatio;
if (original.B != null) this.B = (double[,])original.B.Clone();
if (original.BDz != null) this.BDz = (double[])original.BDz.Clone();
if (original.C != null) this.C = (double[,])original.C.Clone();
this.CCov = original.CCov;
this.CCovSep = original.CCovSep;
this.CC = original.CC;
this.ChiN = original.ChiN;
this.CS = original.CS;
if (original.D != null) this.D = (double[])original.D.Clone();
this.Damps = original.Damps;
this.InitialIterations = original.InitialIterations;
this.Mu = original.Mu;
this.MuCov = original.MuCov;
this.MuEff = original.MuEff;
if (original.PC != null) this.PC = (double[])original.PC.Clone();
if (original.PS != null) this.PS = (double[])original.PS.Clone();
this.Sigma = original.Sigma;
if (original.SigmaBounds != null) this.SigmaBounds = (double[,])original.SigmaBounds.Clone();
if (original.Weights != null) this.Weights = (double[])original.Weights.Clone();
if (original.QualityHistory != null) this.QualityHistory = new Queue(original.QualityHistory);
this.QualityHistorySize = original.QualityHistorySize;
}
public CMAParameters() { }
public override IDeepCloneable Clone(Cloner cloner) {
return new CMAParameters(this, cloner);
}
}
}