#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Encodings.BinaryVectorEncoding; namespace HeuristicLab.Problems.OneMax { /// /// A base class for operators which evaluate OneMax moves. /// [Item("OneMaxMoveEvaluator", "A base class for operators which evaluate OneMax moves.")] [StorableClass] public abstract class OneMaxMoveEvaluator : SingleSuccessorOperator, IOneMaxMoveEvaluator, IMoveOperator, IBinaryVectorMoveOperator { public ILookupParameter QualityParameter { get { return (ILookupParameter)Parameters["Quality"]; } } public ILookupParameter MoveQualityParameter { get { return (ILookupParameter)Parameters["MoveQuality"]; } } public ILookupParameter BinaryVectorParameter { get { return (ILookupParameter)Parameters["BinaryVector"]; } } protected OneMaxMoveEvaluator() : base() { Parameters.Add(new LookupParameter("Quality", "The quality of a OneMax solution.")); Parameters.Add(new LookupParameter("MoveQuality", "The evaluated quality of a move on a OneMax solution.")); Parameters.Add(new LookupParameter("BinaryVector", "The solution as BinaryVector.")); } } }