#region License Information
/* HeuristicLab
* Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Encodings.RealVectorEncoding;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace HeuristicLab.Problems.TestFunctions.Tests {
///
///This is a test class for BoothEvaluatorTest and is intended
///to contain all BoothEvaluatorTest Unit Tests
///
[TestClass()]
public class BoothEvaluatorTest {
///
///A test for EvaluateFunction
///
[TestMethod]
[TestCategory("Problems.TestFunctions")]
[TestProperty("Time", "short")]
public void BoothEvaluateFunctionTest() {
BoothEvaluator_Accessor target = new BoothEvaluator_Accessor();
RealVector point = null;
double expected = target.BestKnownQuality;
double actual;
for (int dimension = target.MinimumProblemSize; dimension <= System.Math.Min(10, target.MaximumProblemSize); dimension++) {
point = target.GetBestKnownSolution(dimension);
actual = target.Evaluate(point);
Assert.AreEqual(expected, actual);
}
}
}
}