[6888] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17181] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[6888] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Diagnostics;
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| 25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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| 26 | using HeuristicLab.Random;
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| 27 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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| 28 |
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[9885] | 29 | namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Tests {
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[6888] | 30 | [TestClass]
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| 31 | public class GrowTreeCreatorTest {
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| 32 | private const int POPULATION_SIZE = 10000;
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| 33 | private const int MAX_TREE_DEPTH = 10;
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[7012] | 34 | private const int MAX_TREE_LENGTH = 50;
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[6888] | 35 |
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[9885] | 36 | [TestMethod]
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| 37 | [TestCategory("Encodings.SymbolicExpressionTree")]
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| 38 | [TestProperty("Time", "long")]
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[6888] | 39 | public void GrowTreeCreatorDistributionsTest() {
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| 40 | var randomTrees = new List<ISymbolicExpressionTree>();
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| 41 | var grammar = Grammars.CreateSimpleArithmeticGrammar();
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| 42 | var random = new MersenneTwister(31415);
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| 43 | var stopwatch = new Stopwatch();
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| 44 | stopwatch.Start();
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| 45 | for (int i = 0; i != POPULATION_SIZE; i++) {
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[7053] | 46 | randomTrees.Add(GrowTreeCreator.Create(random, grammar, MAX_TREE_LENGTH, MAX_TREE_DEPTH));
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[6888] | 47 | }
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| 48 | stopwatch.Stop();
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| 49 |
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[6949] | 50 | int count = 0;
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| 51 | int depth = 0;
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| 52 | int maxLength = 0;
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[6888] | 53 | foreach (var tree in randomTrees) {
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| 54 | Util.IsValid(tree);
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[6949] | 55 | if (maxLength < tree.Length)
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| 56 | maxLength = tree.Length;
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| 57 | count += tree.Length;
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| 58 | depth += tree.Depth;
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[6888] | 59 | }
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[6949] | 60 |
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[6888] | 61 | double msPerRandomTreeCreation = stopwatch.ElapsedMilliseconds / (double)POPULATION_SIZE;
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| 62 |
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| 63 | Console.WriteLine("GrowTreeCreator: " + Environment.NewLine +
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| 64 | msPerRandomTreeCreation + " ms per random tree (~" + Math.Round(1000.0 / (msPerRandomTreeCreation)) + "random trees / s)" + Environment.NewLine +
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[6949] | 65 | Util.GetSizeDistributionString(randomTrees, maxLength, 5) + Environment.NewLine +
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[6888] | 66 | Util.GetFunctionDistributionString(randomTrees) + Environment.NewLine +
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| 67 | Util.GetNumberOfSubtreesDistributionString(randomTrees) + Environment.NewLine +
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[6949] | 68 | Util.GetTerminalDistributionString(randomTrees) + Environment.NewLine +
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| 69 | "Average tree depth: " + depth / POPULATION_SIZE + Environment.NewLine +
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| 70 | "Average tree length: " + count / POPULATION_SIZE + Environment.NewLine +
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| 71 | "Total nodes created: " + count + Environment.NewLine
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[6888] | 72 | );
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[9322] | 73 | //mkommend: commented due to performance issues on the builder
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| 74 | //Assert.IsTrue(Math.Round(1000.0 / (msPerRandomTreeCreation)) > 300); // must achieve more than 300 random trees / s
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[6888] | 75 | }
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| 76 | }
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| 77 | }
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