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source: stable/HeuristicLab.Services.Access/3.3/UserManager.cs @ 12962

Last change on this file since 12962 was 12962, checked in by ascheibe, 9 years ago

#2388 merged r12878, r12879, r12883, r12885, r12913, r12914, r12925, r12932, r12961 into stable

File size: 3.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Web.Security;
26using DA = HeuristicLab.Services.Access.DataAccess;
27
28namespace HeuristicLab.Services.Access {
29  public class UserManager : IUserManager {
30    public MembershipUser CurrentUser {
31      get { return TryAndRepeat(() => { return Membership.GetUser(); }); }
32    }
33
34    public Guid CurrentUserId {
35      get { return (Guid)CurrentUser.ProviderUserKey; }
36    }
37
38    public MembershipUser GetUserByName(string username) {
39      return Membership.GetUser(username);
40    }
41
42    public MembershipUser GetUserById(Guid userId) {
43      return Membership.GetUser(userId);
44    }
45
46    public string GetUserNameById(Guid userId) {
47      var user = GetUserById(userId);
48      if (user != null) {
49        return user.UserName;
50      } else {
51        return userId.ToString();
52      }
53
54    }
55
56    public bool VerifyUser(Guid userId, List<Guid> allowedUserGroups) {
57      List<DA.UserGroupUserGroup> userGroupBases;
58      List<DA.UserGroup> groups;
59      Dictionary<Guid, Guid> ugMapping = new Dictionary<Guid, Guid>();
60
61      if (allowedUserGroups.Contains(userId)) return true;
62
63      using (DA.AccessServiceDataContext context = new DA.AccessServiceDataContext()) {
64        userGroupBases = context.UserGroupUserGroups.ToList();
65        groups = context.UserGroupBases.OfType<DA.UserGroup>().ToList();
66      }
67
68      foreach (var ugug in userGroupBases) {
69        ugMapping[ugug.UserGroupId] = ugug.UserGroupUserGroupId;
70      }
71
72      foreach (Guid guid in allowedUserGroups) {
73        if (CheckInGroupHierarchy(userId, guid, ugMapping, groups)) return true;
74      }
75      return false;
76    }
77
78    private bool CheckInGroupHierarchy(Guid userId, Guid group, Dictionary<Guid, Guid> ugMapping, List<DA.UserGroup> groups) {
79      //check all subgroups
80      var childs = ugMapping.Where(x => x.Value == group).Select(x => x.Key);
81      var childGroups = childs.Where(x => groups.Where(y => y.Id == x).Count() > 0).ToList();
82      //also check if user is in group
83      childGroups.Add(group);
84
85      foreach (Guid id in childGroups) {
86        if (ugMapping.Where(x => x.Value == id).Select(x => x.Key).Contains(userId)) {
87          return true;
88        }
89      }
90      return false;
91    }
92
93    private static T TryAndRepeat<T>(Func<T> action) {
94      int repetitions = 5;
95      while (true) {
96        try { return action(); }
97        catch (Exception e) {
98          if (repetitions == 0) throw e;
99          repetitions--;
100        }
101      }
102    }
103  }
104}
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