#region License Information
/* HeuristicLab
* Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using HeuristicLab.Common;
using HeuristicLab.Common.Resources;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using Microsoft.CSharp;
namespace HeuristicLab.Scripting {
[StorableClass]
public class Script : NamedItem {
protected virtual string CodeTemplate {
get { return string.Empty; }
}
#region Fields & Properties
public static new Image StaticItemImage {
get { return VSImageLibrary.Script; }
}
[Storable]
private string code;
public string Code {
get { return code; }
set {
if (value == code) return;
code = value;
OnCodeChanged();
}
}
private CompilerErrorCollection compileErrors;
public CompilerErrorCollection CompileErrors {
get { return compileErrors; }
private set {
compileErrors = value;
OnCompileErrorsChanged();
}
}
#endregion
#region Construction & Initialization
[StorableConstructor]
protected Script(bool deserializing) : base(deserializing) { }
protected Script(Script original, Cloner cloner)
: base(original, cloner) {
code = original.code;
if (original.compileErrors != null)
compileErrors = new CompilerErrorCollection(original.compileErrors);
}
public Script()
: base("Script", "An empty script.") {
code = string.Empty;
}
public Script(string code)
: this() {
this.code = code;
}
public override IDeepCloneable Clone(Cloner cloner) {
return new Script(this, cloner);
}
#endregion
#region Compilation
protected virtual CSharpCodeProvider CodeProvider {
get {
return new CSharpCodeProvider(
new Dictionary {
{"CompilerVersion", "v4.0"}, // support C# 4.0 syntax
});
}
}
protected virtual CompilerResults DoCompile() {
var parameters = new CompilerParameters {
GenerateExecutable = false,
GenerateInMemory = true,
IncludeDebugInformation = true,
WarningLevel = 4
};
parameters.ReferencedAssemblies.AddRange(
GetAssemblies()
.Select(a => a.Location)
.ToArray());
var unit = CreateCompilationUnit();
var writer = new StringWriter();
CodeProvider.GenerateCodeFromCompileUnit(
unit,
writer,
new CodeGeneratorOptions {
ElseOnClosing = true,
IndentString = " ",
});
return CodeProvider.CompileAssemblyFromDom(parameters, unit);
}
public virtual Assembly Compile() {
var results = DoCompile();
CompileErrors = results.Errors;
if (results.Errors.HasErrors) {
var sb = new StringBuilder();
foreach (CompilerError error in results.Errors) {
sb.Append(error.Line).Append(':')
.Append(error.Column).Append(": ")
.AppendLine(error.ErrorText);
}
throw new Exception(string.Format("Compilation of \"{0}\" failed:{1}{2}",
Name, Environment.NewLine, sb.ToString()));
} else {
return results.CompiledAssembly;
}
}
public virtual IEnumerable GetAssemblies() {
var assemblies = new List();
foreach (var a in AppDomain.CurrentDomain.GetAssemblies()) {
try {
if (File.Exists(a.Location)) assemblies.Add(a);
} catch (NotSupportedException) {
// NotSupportedException is thrown while accessing
// the Location property of the anonymously hosted
// dynamic methods assembly, which is related to
// LINQ queries
}
}
assemblies.Add(typeof(Microsoft.CSharp.RuntimeBinder.Binder).Assembly); // for dlr functionality
return assemblies;
}
protected virtual CodeCompileUnit CreateCompilationUnit() {
var unit = new CodeSnippetCompileUnit(code);
return unit;
}
#endregion
public event EventHandler CodeChanged;
protected virtual void OnCodeChanged() {
var handler = CodeChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler CompileErrorsChanged;
protected virtual void OnCompileErrorsChanged() {
var handler = CompileErrorsChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
}
}