#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . * * Author: Sabine Winkler */ #endregion using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Encodings.IntegerVectorEncoding; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Problems.GrammaticalEvolution.Mappers; using HeuristicLab.Random; namespace HeuristicLab.Problems.GrammaticalEvolution { /// /// Abstract base class for GenotypeToPhenotypeMappers /// [StorableClass] public abstract class GenotypeToPhenotypeMapper : IntegerVectorOperator, IGenotypeToPhenotypeMapper { [StorableConstructor] protected GenotypeToPhenotypeMapper(bool deserializing) : base(deserializing) { } protected GenotypeToPhenotypeMapper(GenotypeToPhenotypeMapper original, Cloner cloner) : base(original, cloner) { } protected GenotypeToPhenotypeMapper() : base() { } public abstract SymbolicExpressionTree Map(IRandom random, IntMatrix bounds, int length, ISymbolicExpressionGrammar grammar, IntegerVector genotype); /// /// Randomly returns a terminal node for the given . /// (A terminal has got a minimum and maximum arity of 0.) /// /// parent node for which a child node is returned randomly /// grammar to determine the allowed child symbols for parentNode /// random number generator /// randomly chosen terminal node with arity 0 or null, if no terminal node exists protected ISymbolicExpressionTreeNode GetRandomTerminalNode(ISymbolicExpressionTreeNode parentNode, ISymbolicExpressionGrammar grammar, IRandom random) { // only select specific symbols, which can be interpreted ... var possibleSymbolsList = (from s in grammar.GetAllowedChildSymbols(parentNode.Symbol) where s.InitialFrequency > 0.0 where s.MaximumArity == 0 where s.MinimumArity == 0 select s).ToList(); // no terminal node exists for the given parent node if (!possibleSymbolsList.Any()) return null; var newNode = possibleSymbolsList.SampleRandom(random).CreateTreeNode(); if (newNode.HasLocalParameters) newNode.ResetLocalParameters(random); return newNode; } /// /// Returns a randomly chosen child node for the given . /// /// parent node to find a child node randomly for /// integer vector, which should be mapped to a tree /// grammar used to define the allowed child symbols /// index in the integer vector; can be greater than vector length /// random number generator /// randomly chosen child node or null, if no child node exits protected ISymbolicExpressionTreeNode GetNewChildNode(ISymbolicExpressionTreeNode parentNode, IntegerVector genotype, ISymbolicExpressionGrammar grammar, int genotypeIndex, IRandom random) { // only select specific symbols, which can be interpreted ... IEnumerable symbolList = (from s in grammar.GetAllowedChildSymbols(parentNode.Symbol) where s.InitialFrequency > 0.0 select s).ToList(); int prodRuleCount = symbolList.Count(); // no child node exists for the given parent node if (prodRuleCount < 1) return null; // genotypeIndex % genotype.Length, if wrapping is allowed int prodRuleIndex = genotype[genotypeIndex] % prodRuleCount; var newNode = symbolList.ElementAt(prodRuleIndex).CreateTreeNode(); if (newNode.HasLocalParameters) newNode.ResetLocalParameters(random); return newNode; } /// /// Randomly determines an arity for the given node. /// /// random number generator /// node, for which a random arity is determined /// symbolic expression grammar to use /// random arity in the interval [minArity, maxArity] protected int SampleArity(IRandom random, ISymbolicExpressionTreeNode node, ISymbolicExpressionGrammar grammar) { int minArity = grammar.GetMinimumSubtreeCount(node.Symbol); int maxArity = grammar.GetMaximumSubtreeCount(node.Symbol); if (minArity == maxArity) { return minArity; } return random.Next(minArity, maxArity); } } }