#region License Information /* HeuristicLab * Copyright (C) Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Core; using HEAL.Attic; using HeuristicLab.Common; using System.Collections.Generic; using HeuristicLab.Encodings.PermutationEncoding; namespace HeuristicLab.Problems.BinPacking3D { [Item("Extreme-point Permutation Decoder (3d)", "Decodes the permutation and creates a packing solution candidate")] [StorableType("1232374B-6C9C-46A2-B7C2-97F484597D44")] public class ExtremePointPermutationDecoder : ExtremePointPermutationDecoderBase { [StorableConstructor] protected ExtremePointPermutationDecoder(StorableConstructorFlag _) : base(_) { } protected ExtremePointPermutationDecoder(ExtremePointPermutationDecoder original, Cloner cloner) : base(original, cloner) { } public ExtremePointPermutationDecoder() : base() { } public override IDeepCloneable Clone(Cloner cloner) { return new ExtremePointPermutationDecoder(this, cloner); } public override Solution Decode(Permutation permutation, PackingShape binShape, IList items, bool useStackingConstraints) { return Apply(permutation, binShape, items, useStackingConstraints); } public static Solution Apply(Permutation permutation, PackingShape binShape, IList items, bool useStackingConstraints) { Solution result = new Solution(binShape, useExtremePoints: true, stackingConstraints: useStackingConstraints); IList remainingIDs = new List(permutation); while (remainingIDs.Count > 0) { var bp = new BinPacking3D(binShape); bp.ExtremePointBasedPacking(ref remainingIDs, items, stackingConstraints: useStackingConstraints); result.Bins.Add(bp); } result.UpdateBinPackings(); return result; } } }