#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.IntegerVectorEncoding; using HeuristicLab.Optimization; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.BinPacking3D { [Item("Bin Packing Problem (3D, integer vector encoding) (BPP)", "Represents a two-dimensional bin-packing problem using only bins with identical measures and bins/items with rectangular shapes.")] [StorableClass] [Creatable(Category = CreatableAttribute.Categories.CombinatorialProblems, Priority = 330)] public sealed class IntegerVectorProblem : ProblemBase { [StorableConstructor] private IntegerVectorProblem(bool deserializing) : base(deserializing) { } // cloning private IntegerVectorProblem(IntegerVectorProblem original, Cloner cloner) : base(original, cloner) { RegisterEventHandlers(); } public IntegerVectorProblem() : base() { Decoder = new ExtremePointIntegerVectorDecoder(); // default decoder // the int vector contains the target bin number for each item Encoding = new IntegerVectorEncoding(EncodedSolutionName, Items.Count, min: 0, max: LowerBound + 1); // NOTE: assumes that all items can be packed into LowerBound+1 bins AddOperators(); RegisterEventHandlers(); } public override IDeepCloneable Clone(Cloner cloner) { return new IntegerVectorProblem(this, cloner); } [StorableHook(HookType.AfterDeserialization)] private void AfterDeserialization() { RegisterEventHandlers(); } private void AddOperators() { // move operators are not yet supported (TODO) Operators.RemoveAll(x => x is SingleObjectiveMoveGenerator); Operators.RemoveAll(x => x is SingleObjectiveMoveMaker); Operators.RemoveAll(x => x is SingleObjectiveMoveEvaluator); Encoding.ConfigureOperators(Operators.OfType()); // gkronber: not strictly necessary (only when customer ops are added) } private void RegisterEventHandlers() { // update encoding length when number of items is changed ItemsParameter.ValueChanged += (sender, args) => Encoding.Length = Items.Count; LowerBoundParameter.Value.ValueChanged += (sender, args) => { for (int i = 0; i < Encoding.Bounds.Rows; i++) { Encoding.Bounds[i, 1] = LowerBound + 1; } }; } #region helpers public static List> GenerateSequenceMatrix(IntegerVector intVec) { List> result = new List>(); int nrOfBins = intVec.Max() + 1; for (int i = 0; i < nrOfBins; i++) result.Add(new List()); for (int i = 0; i < intVec.Length; i++) { result[intVec[i]].Add(i); } return result; } #endregion } }