#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using HeuristicLab.Problems.Instances;
namespace HeuristicLab.Problems.BinPacking3D {
public sealed class RealWorldContainerPackingInstanceProvider : ProblemInstanceProvider {
private string FileName { get { return "ContainerPackingInstances"; } }
public override string Name {
get { return "Real-world Container Packing"; }
}
public override string Description {
get { return "Problem instances derived from real-world container packing data."; }
}
public override Uri WebLink {
get { return null; }
}
public override string ReferencePublication {
get { return null; }
}
public RealWorldContainerPackingInstanceProvider() : base() { }
public override IEnumerable GetDataDescriptors() {
var instanceArchiveName = GetResourceName(FileName + @"\.zip");
if (String.IsNullOrEmpty(instanceArchiveName)) yield break;
using (var instanceStream = new ZipArchive(GetType().Assembly.GetManifestResourceStream(instanceArchiveName), ZipArchiveMode.Read)) {
foreach (var entry in instanceStream.Entries.Select(x => x.Name).OrderBy(x => x)) {
yield return new ThreeDInstanceDescriptor(Path.GetFileNameWithoutExtension(entry), GetDescription(), entry);
}
}
}
private string GetResourceName(string fileName) {
return Assembly.GetExecutingAssembly().GetManifestResourceNames()
.Where(x => Regex.Match(x, @".*\.Instances\." + fileName).Success).SingleOrDefault();
}
private string GetDescription() {
return "Embedded instance of plugin version " + Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyFileVersionAttribute), true).Cast().First().Version + ".";
}
public override BPPData LoadData(IDataDescriptor dd) {
var desc = dd as ThreeDInstanceDescriptor;
if (desc == null) throw new NotSupportedException("Cannot load data descriptor " + dd);
var instanceArchiveName = GetResourceName(FileName + @"\.zip");
using (
var instancesZipFile = new ZipArchive(GetType().Assembly.GetManifestResourceStream(instanceArchiveName),
ZipArchiveMode.Read)) {
var entry = instancesZipFile.GetEntry(desc.InstanceIdentifier);
using (var stream = entry.Open()) {
var parser = new ThreeDInstanceParser();
parser.Parse(stream);
return new BPPData() {
Name = desc.Name,
Description = desc.Description,
BinShape = parser.Bin,
Items = parser.Items.ToArray()
};
}
}
}
public override bool CanImportData {
get { return true; }
}
public override BPPData ImportData(string path) {
using (var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) {
var parser = new ThreeDInstanceParser();
parser.Parse(stream);
return new BPPData() {
Name = Path.GetFileNameWithoutExtension(path),
Description = "Imported instance from " + path,
BinShape = parser.Bin,
Items = parser.Items.ToArray()
};
}
}
public override bool CanExportData {
get { return true; }
}
public override void ExportData(BPPData instance, string file) {
using (Stream stream = new FileStream(file, FileMode.OpenOrCreate, FileAccess.Write)) {
Export(instance, stream);
}
}
public static void Export(BPPData instance, Stream stream) {
using (var writer = new StreamWriter(stream)) {
writer.WriteLine(String.Format("{0,-5} {1,-5} {2,-5} WBIN,HBIN,DBIN", instance.BinShape.Width, instance.BinShape.Height, instance.BinShape.Depth));
for (int i = 0; i < instance.NumItems; i++) {
if (i == 0)
writer.WriteLine("{0,-5} {1,-5} {2,-5} W(I),H(I),D(I),I=1,...,N", instance.Items[i].Width, instance.Items[i].Height, instance.Items[i].Depth);
else
writer.WriteLine("{0,-5} {1,-5} {2,-5}", instance.Items[i].Width, instance.Items[i].Height, instance.Items[i].Depth);
}
writer.Flush();
}
}
}
}