[14162] | 1 | #region License Information
|
---|
| 2 |
|
---|
| 3 | /* HeuristicLab
|
---|
[15584] | 4 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[14162] | 5 | *
|
---|
| 6 | * This file is part of HeuristicLab.
|
---|
| 7 | *
|
---|
| 8 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 9 | * it under the terms of the GNU General Public License as published by
|
---|
| 10 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 11 | * (at your option) any later version.
|
---|
| 12 | *
|
---|
| 13 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 16 | * GNU General Public License for more details.
|
---|
| 17 | *
|
---|
| 18 | * You should have received a copy of the GNU General Public License
|
---|
| 19 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 20 | */
|
---|
| 21 |
|
---|
| 22 | #endregion
|
---|
| 23 |
|
---|
| 24 | using System.Linq;
|
---|
| 25 | using HeuristicLab.Common;
|
---|
| 26 | using HeuristicLab.Core;
|
---|
| 27 | using HeuristicLab.Data;
|
---|
| 28 | using HeuristicLab.Optimization;
|
---|
| 29 | using HeuristicLab.Parameters;
|
---|
| 30 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
| 31 | using HeuristicLab.Problems.Instances;
|
---|
| 32 |
|
---|
| 33 | namespace HeuristicLab.Problems.BinPacking2D {
|
---|
| 34 | [StorableClass]
|
---|
| 35 | public abstract class ProblemBase<TEnc, TSol> :
|
---|
| 36 | SingleObjectiveBasicProblem<TEnc>, IProblemInstanceConsumer<BPPData>, IProblemInstanceExporter<BPPData>
|
---|
| 37 | where TEnc : class, IEncoding
|
---|
| 38 | where TSol : class, IItem {
|
---|
| 39 | protected readonly string SolutionEvaluatorParameterName = "SolutionEvaluator";
|
---|
| 40 | public readonly string EncodedSolutionName = "EncodedSolution";
|
---|
| 41 | #region Default Instance
|
---|
| 42 | private readonly BPPData defaultInstance = new BPPData() {
|
---|
| 43 | Name = "2D BPP Default Instance",
|
---|
| 44 | Description = "The default instance for 2D Bin Packing.",
|
---|
| 45 | BinShape = new PackingShape(20, 16),
|
---|
| 46 | Items = new PackingItem[] {
|
---|
| 47 | new PackingItem(3, 8, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 48 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 49 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 50 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 51 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 52 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 53 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 54 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 55 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 56 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 57 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 58 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 59 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 60 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 61 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 62 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 63 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 64 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 65 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 66 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 67 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 68 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 69 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 70 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 71 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 72 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 73 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 74 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 75 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 76 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 77 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 78 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 79 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 80 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 81 | new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 82 | new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0},
|
---|
| 83 | new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}
|
---|
| 84 | },
|
---|
| 85 | };
|
---|
| 86 | #endregion
|
---|
| 87 |
|
---|
| 88 | #region parameter properties
|
---|
| 89 | public IValueParameter<IDecoder<TSol>> DecoderParameter {
|
---|
| 90 | get { return (IValueParameter<IDecoder<TSol>>)Parameters["Decoder"]; }
|
---|
| 91 | }
|
---|
| 92 | public IValueParameter<IEvaluator> SolutionEvaluatorParameter {
|
---|
| 93 | get { return (IValueParameter<IEvaluator>)Parameters[SolutionEvaluatorParameterName]; }
|
---|
| 94 | }
|
---|
| 95 | public IValueParameter<ReadOnlyItemList<PackingItem>> ItemsParameter {
|
---|
| 96 | get { return (IValueParameter<ReadOnlyItemList<PackingItem>>)Parameters["Items"]; }
|
---|
| 97 | }
|
---|
| 98 | public IValueParameter<PackingShape> BinShapeParameter {
|
---|
| 99 | get { return (IValueParameter<PackingShape>)Parameters["BinShape"]; }
|
---|
| 100 | }
|
---|
| 101 | public IValueParameter<Solution> BestKnownSolutionParameter {
|
---|
| 102 | get { return (IValueParameter<Solution>)Parameters["BestKnownSolution"]; }
|
---|
| 103 | }
|
---|
| 104 | public IFixedValueParameter<IntValue> LowerBoundParameter {
|
---|
| 105 | get { return (IFixedValueParameter<IntValue>)Parameters["LowerBound"]; }
|
---|
| 106 | }
|
---|
| 107 | #endregion
|
---|
| 108 |
|
---|
| 109 | #region properties
|
---|
| 110 | public IDecoder<TSol> Decoder {
|
---|
| 111 | get { return DecoderParameter.Value; }
|
---|
| 112 | set { DecoderParameter.Value = value; }
|
---|
| 113 | }
|
---|
| 114 | public IEvaluator SolutionEvaluator {
|
---|
| 115 | get { return SolutionEvaluatorParameter.Value; }
|
---|
| 116 | set { SolutionEvaluatorParameter.Value = value; }
|
---|
| 117 | }
|
---|
| 118 | public ReadOnlyItemList<PackingItem> Items {
|
---|
| 119 | get { return ItemsParameter.Value; }
|
---|
| 120 | set { ItemsParameter.Value = value; }
|
---|
| 121 | }
|
---|
| 122 | public PackingShape BinShape {
|
---|
| 123 | get { return BinShapeParameter.Value; }
|
---|
| 124 | set { BinShapeParameter.Value = value; }
|
---|
| 125 | }
|
---|
| 126 | public Solution BestKnownSolution {
|
---|
| 127 | get { return BestKnownSolutionParameter.Value; }
|
---|
| 128 | set { BestKnownSolutionParameter.Value = value; }
|
---|
| 129 | }
|
---|
| 130 | public int LowerBound {
|
---|
| 131 | get { return LowerBoundParameter.Value.Value; }
|
---|
| 132 | }
|
---|
| 133 | public int NumberOfItems {
|
---|
| 134 | get { return Items == null ? 0 : Items.Count; }
|
---|
| 135 | }
|
---|
| 136 | #endregion
|
---|
| 137 |
|
---|
| 138 | // persistence
|
---|
| 139 | [StorableConstructor]
|
---|
| 140 | protected ProblemBase(bool deserializing) : base(deserializing) { }
|
---|
| 141 |
|
---|
| 142 | // cloning
|
---|
| 143 | protected ProblemBase(ProblemBase<TEnc, TSol> original, Cloner cloner)
|
---|
| 144 | : base(original, cloner) {
|
---|
| 145 | }
|
---|
| 146 |
|
---|
| 147 | protected ProblemBase()
|
---|
| 148 | : base() {
|
---|
| 149 | var defaultEvaluator = new PackingRatioEvaluator();
|
---|
| 150 | Parameters.Add(new ValueParameter<IDecoder<TSol>>("Decoder", "The decoder translates a permutation to a packing solution candidiates"));
|
---|
| 151 | Parameters.Add(new ValueParameter<IEvaluator>(SolutionEvaluatorParameterName, "The evaluator calculates qualities of solution candidates", defaultEvaluator));
|
---|
| 152 | Parameters.Add(new ValueParameter<ReadOnlyItemList<PackingItem>>("Items", "The items which must be packed into bins"));
|
---|
| 153 | Parameters.Add(new ValueParameter<PackingShape>("BinShape", "The size of bins into which items must be packed"));
|
---|
| 154 | Parameters.Add(new OptionalValueParameter<Solution>("BestKnownSolution", "The best solution found so far"));
|
---|
| 155 | Parameters.Add(new FixedValueParameter<IntValue>("LowerBound", "A lower bound for the number of bins that is necessary to pack all items"));
|
---|
| 156 |
|
---|
| 157 | Load(defaultInstance);
|
---|
| 158 | }
|
---|
| 159 |
|
---|
| 160 | public override bool Maximization { get { return true; } }
|
---|
| 161 |
|
---|
| 162 |
|
---|
| 163 | public override double Evaluate(Individual individual, IRandom random) {
|
---|
| 164 | var encodedSolutionCand = (TSol)individual[EncodedSolutionName];
|
---|
| 165 | var decoder = Decoder;
|
---|
| 166 | var solution = decoder.Decode(encodedSolutionCand, BinShape, Items);
|
---|
| 167 | return SolutionEvaluator.Evaluate(solution);
|
---|
| 168 | }
|
---|
| 169 |
|
---|
| 170 | public override void Analyze(Individual[] individuals, double[] qualities, ResultCollection results, IRandom random) {
|
---|
| 171 | base.Analyze(individuals, qualities, results, random);
|
---|
| 172 | Analyze(individuals.Select(i => (TSol)i[EncodedSolutionName]).ToArray(), qualities, results, random);
|
---|
| 173 | }
|
---|
| 174 |
|
---|
| 175 | public virtual void Analyze(TSol[] individuals, double[] qualities, ResultCollection results, IRandom random) {
|
---|
| 176 | var bestSolutionResultName = "Best Packing Solution";
|
---|
| 177 | var numContainersResultName = "Nr of Containers";
|
---|
| 178 | var binUtilResultName = "Overall Bin Utilization";
|
---|
| 179 |
|
---|
| 180 | if (!results.ContainsKey(bestSolutionResultName)) results.Add(new Result(bestSolutionResultName, typeof(Solution)));
|
---|
| 181 | if (!results.ContainsKey(numContainersResultName)) results.Add(new Result(numContainersResultName, typeof(IntValue)));
|
---|
| 182 | if (!results.ContainsKey(binUtilResultName)) results.Add(new Result(binUtilResultName, typeof(DoubleValue)));
|
---|
| 183 |
|
---|
| 184 |
|
---|
| 185 | // find index of item with max quality
|
---|
| 186 | int bestIdx = 0;
|
---|
| 187 | for (int j = 1; j < qualities.Length; j++)
|
---|
| 188 | if (qualities[j] > qualities[bestIdx]) bestIdx = j;
|
---|
| 189 |
|
---|
| 190 |
|
---|
| 191 | // update best solution so far
|
---|
| 192 | var bestSolution = results[bestSolutionResultName].Value as Solution;
|
---|
| 193 | if (bestSolution == null ||
|
---|
| 194 | bestSolution.Quality.Value < qualities[bestIdx]) {
|
---|
| 195 |
|
---|
| 196 | var newBestSolution = Decoder.Decode(individuals[bestIdx], BinShape, Items);
|
---|
| 197 | newBestSolution.Quality = new DoubleValue(qualities[bestIdx]);
|
---|
| 198 | results[bestSolutionResultName].Value = newBestSolution;
|
---|
| 199 | results[numContainersResultName].Value = new IntValue(newBestSolution.NrOfBins);
|
---|
| 200 | results[binUtilResultName].Value = new DoubleValue(BinUtilizationEvaluator.CalculateBinUtilization(newBestSolution));
|
---|
| 201 |
|
---|
| 202 | // update best known solution
|
---|
| 203 | var bestKnownQuality = BestKnownQualityParameter.Value;
|
---|
| 204 | if (bestKnownQuality == null ||
|
---|
| 205 | bestKnownQuality.Value < qualities[bestIdx]) {
|
---|
| 206 | BestKnownQualityParameter.ActualValue = new DoubleValue(qualities[bestIdx]);
|
---|
| 207 | BestKnownSolutionParameter.ActualValue = newBestSolution;
|
---|
| 208 | }
|
---|
| 209 | }
|
---|
| 210 | }
|
---|
| 211 |
|
---|
| 212 |
|
---|
| 213 | #region Problem instance handling
|
---|
| 214 | public void Load(BPPData data) {
|
---|
| 215 | BestKnownSolutionParameter.Value = null;
|
---|
| 216 | BestKnownQualityParameter.Value = null;
|
---|
| 217 |
|
---|
| 218 | if (data.BestKnownQuality.HasValue)
|
---|
| 219 | BestKnownQuality = data.BestKnownQuality.Value;
|
---|
| 220 |
|
---|
| 221 | BinShape = data.BinShape;
|
---|
| 222 | var items = new ItemList<PackingItem>(data.Items);
|
---|
| 223 | items.Sort((x, y) => y.CompareTo(x));
|
---|
| 224 | Items = items.AsReadOnly();
|
---|
| 225 |
|
---|
| 226 | ApplyHorizontalOrientation();
|
---|
| 227 | LowerBoundParameter.Value.Value = CalculateLowerBound();
|
---|
| 228 | }
|
---|
| 229 |
|
---|
| 230 |
|
---|
| 231 | public BPPData Export() {
|
---|
| 232 | return new BPPData {
|
---|
| 233 | Name = Name,
|
---|
| 234 | Description = Description,
|
---|
| 235 | BinShape = BinShape,
|
---|
| 236 | Items = Items.ToArray()
|
---|
| 237 | };
|
---|
| 238 | }
|
---|
| 239 | #endregion
|
---|
| 240 |
|
---|
| 241 |
|
---|
| 242 | #region helpers
|
---|
| 243 | private void ApplyHorizontalOrientation() {
|
---|
| 244 | BinShape.ApplyHorizontalOrientation();
|
---|
| 245 | foreach (var shape in Items) {
|
---|
| 246 | shape.ApplyHorizontalOrientation();
|
---|
| 247 | }
|
---|
| 248 | }
|
---|
| 249 |
|
---|
| 250 | private int CalculateLowerBound() {
|
---|
| 251 | //This is the obvious continuous lower bound calculation; Martello and Vigo proposed a better way but it has not been implemented yet;
|
---|
| 252 | int itemsVol = Items.Select(x => x.Volume).Sum();
|
---|
| 253 | int binVol = BinShape.Volume;
|
---|
| 254 | return (itemsVol + binVol - 1) / (binVol);
|
---|
| 255 | }
|
---|
| 256 |
|
---|
| 257 | #endregion
|
---|
| 258 | }
|
---|
| 259 | }
|
---|