#region License Information /* HeuristicLab * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using HEAL.Attic; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; namespace HeuristicLab.Optimization.Operators { /// /// An item that performs similarity calculation between two solutions. /// /// /// The item always considers two solutions to be equal if they have the same quality. /// [Item("QualitySimilarityCalculator", "An item that performs similarity calculation between two solutions. The item only considers the qualities of the two solutions.")] [StorableType("b5ef2b97-4a4a-43cd-aeae-7f951b49cdc1")] public sealed class QualitySimilarityCalculator : SingleObjectiveSolutionSimilarityCalculator { protected override bool IsCommutative { get { return true; } } [StorableConstructor] private QualitySimilarityCalculator(StorableConstructorFlag _) : base(_) { } private QualitySimilarityCalculator(QualitySimilarityCalculator original, Cloner cloner) : base(original, cloner) { } public QualitySimilarityCalculator() : base() { } public override IDeepCloneable Clone(Cloner cloner) { return new QualitySimilarityCalculator(this, cloner); } public static double CalculateSimilarity(IScope left, IScope right, string qualityVariableName) { double leftQuality = ((DoubleValue)left.Variables[qualityVariableName].Value).Value; double rightQuality = ((DoubleValue)right.Variables[qualityVariableName].Value).Value; double delta = leftQuality.IsAlmost(rightQuality) ? 0.0 : Math.Abs(leftQuality - rightQuality); return 1.0 - delta / Math.Max(leftQuality, rightQuality); } public override double CalculateSolutionSimilarity(IScope leftSolution, IScope rightSolution) { return CalculateSimilarity(leftSolution, rightSolution, QualityVariableName); } } }