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source: stable/HeuristicLab.Encodings.RealVectorEncoding/3.3/HeuristicLab.Encodings.RealVectorEncoding-3.3.csproj @ 10037

Last change on this file since 10037 was 9258, checked in by mkommend, 11 years ago

#2020: Integrated changes developed in the CMA-ES branch by abeham in the trunk.

File size: 13.7 KB
Line 
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106    <Reference Include="System.Drawing" />
107    <Reference Include="System.Xml" />
108  </ItemGroup>
109  <ItemGroup>
110    <Compile Include="Creators\NormalDistributedRealVectorCreator.cs" />
111    <Compile Include="Interfaces\IRealVectorMultiNeighborhoodShakingOperator.cs" />
112    <Compile Include="ParticleOperators\RealVectorParticleCreator.cs" />
113    <Compile Include="Crossovers\BlendAlphaBetaCrossover.cs" />
114    <Compile Include="Interfaces\IRealVectorManipulator.cs" />
115    <Compile Include="Interfaces\IRealVectorOperator.cs" />
116    <Compile Include="Interfaces\IRealVectorCrossover.cs" />
117    <Compile Include="Interfaces\IRealVectorCreator.cs" />
118    <Compile Include="BoundsChecker.cs" />
119    <Compile Include="Creators\UniformRandomRealVectorCreator.cs" />
120    <Compile Include="Interfaces\IRealVectorParticleCreator.cs" />
121    <Compile Include="Interfaces\IRealVectorParticleUpdater.cs" />
122    <Compile Include="Interfaces\IRealVectorSwarmUpdater.cs" />
123    <Compile Include="Manipulators\SelfAdaptiveNormalAllPositionsManipulator.cs" />
124    <Compile Include="ParticleOperators\RealVectorNeighborhoodParticleUpdater.cs" />
125    <Compile Include="ParticleOperators\RealVectorParticleUpdater.cs" />
126    <Compile Include="ParticleOperators\RealVectorSwarmUpdater.cs" />
127    <Compile Include="ParticleOperators\RealVectorTotallyConnectedParticleUpdater.cs" />
128    <Compile Include="Plugin.cs" />
129    <Compile Include="RealVectorCreator.cs" />
130    <Compile Include="RealVectorCrossover.cs" />
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132    <Compile Include="RealVectorManipulator.cs" />
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134  <ItemGroup>
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136    <Compile Include="Crossovers\BlendAlphaCrossover.cs" />
137    <Compile Include="Crossovers\DiscreteCrossover.cs" />
138    <Compile Include="Crossovers\HeuristicCrossover.cs" />
139    <Compile Include="Crossovers\LocalCrossover.cs" />
140    <Compile Include="Crossovers\MultiRealVectorCrossover.cs" />
141    <Compile Include="Crossovers\RandomConvexCrossover.cs" />
142    <Compile Include="Crossovers\SimulatedBinaryCrossover.cs" />
143    <Compile Include="Crossovers\SinglePointCrossover.cs">
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145    </Compile>
146    <Compile Include="Crossovers\UniformAllPositionsArithmeticCrossover.cs" />
147    <Compile Include="Crossovers\UniformSomePositionsArithmeticCrossover.cs" />
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149    <Compile Include="Interfaces\IRealVectorStdDevStrategyParameterCrossover.cs" />
150    <Compile Include="Interfaces\IRealVectorStdDevStrategyParameterManipulator.cs" />
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152    <Compile Include="Interfaces\IAdditiveRealVectorMoveOperator.cs" />
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160    <Compile Include="Moves\AdditiveMoveTabuAttribute.cs" />
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167    <Compile Include="Manipulators\BreederGeneticAlgorithmManipulator.cs" />
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169    <Compile Include="Manipulators\MichalewiczNonUniformAllPositionsManipulator.cs">
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171    </Compile>
172    <Compile Include="Manipulators\MichalewiczNonUniformOnePositionManipulator.cs" />
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175    <Compile Include="ReflectiveBoundsChecker.cs" />
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177    <Compile Include="StrategyParameters\StdDevStrategyVectorCreator.cs" />
178    <Compile Include="StrategyParameters\StdDevStrategyVectorCrossover.cs" />
179    <Compile Include="StrategyParameters\StdDevStrategyVectorManipulator.cs" />
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217      <Name>HeuristicLab.Optimization-3.3</Name>
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220    <ProjectReference Include="..\..\HeuristicLab.Parameters\3.3\HeuristicLab.Parameters-3.3.csproj">
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225    <ProjectReference Include="..\..\HeuristicLab.Persistence\3.3\HeuristicLab.Persistence-3.3.csproj">
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229    </ProjectReference>
230    <ProjectReference Include="..\..\HeuristicLab.PluginInfrastructure\3.3\HeuristicLab.PluginInfrastructure-3.3.csproj">
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232      <Name>HeuristicLab.PluginInfrastructure-3.3</Name>
233      <Private>False</Private>
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235    <ProjectReference Include="..\..\HeuristicLab.Random\3.3\HeuristicLab.Random-3.3.csproj">
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238      <Private>False</Private>
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241  <ItemGroup>
242    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
243      <Visible>False</Visible>
244      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
245      <Install>false</Install>
246    </BootstrapperPackage>
247    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
248      <Visible>False</Visible>
249      <ProductName>.NET Framework 3.5 SP1</ProductName>
250      <Install>true</Install>
251    </BootstrapperPackage>
252    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
253      <Visible>False</Visible>
254      <ProductName>Windows Installer 3.1</ProductName>
255      <Install>true</Install>
256    </BootstrapperPackage>
257  </ItemGroup>
258  <ItemGroup />
259  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
260  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
261       Other similar extension points exist, see Microsoft.Common.targets.
262  <Target Name="BeforeBuild">
263  </Target>
264  <Target Name="AfterBuild">
265  </Target>
266  -->
267  <PropertyGroup>
268    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
269set ProjectDir=$(ProjectDir)
270set SolutionDir=$(SolutionDir)
271set Outdir=$(Outdir)
272
273call PreBuildEvent.cmd
274</PreBuildEvent>
275    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
276export ProjectDir=$(ProjectDir)
277export SolutionDir=$(SolutionDir)
278
279$SolutionDir/PreBuildEvent.sh
280</PreBuildEvent>
281  </PropertyGroup>
282</Project>
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