[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[14186] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[2] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[2520] | 23 | using HeuristicLab.MainForm;
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[2] | 24 |
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[2520] | 25 | namespace HeuristicLab.Core.Views {
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[776] | 26 | /// <summary>
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| 27 | /// Base class for editors of engines.
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| 28 | /// </summary>
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[2917] | 29 | [View("Engine View")]
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[2664] | 30 | [Content(typeof(Engine), true)]
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[2727] | 31 | [Content(typeof(IEngine), false)]
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[2664] | 32 | public partial class EngineView : ItemView {
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[776] | 33 | /// <summary>
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| 34 | /// Gets or sets the current engine.
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| 35 | /// </summary>
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| 36 | /// <remarks>Uses property <see cref="ViewBase.Item"/> of base class <see cref="EditorBase"/>.</remarks>
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[2727] | 37 | public new IEngine Content {
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| 38 | get { return (IEngine)base.Content; }
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[2713] | 39 | set { base.Content = value; }
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[2] | 40 | }
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| 41 |
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[776] | 42 | /// <summary>
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| 43 | /// Initializes a new instance of <see cref="EngineBaseEditor"/>.
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| 44 | /// </summary>
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[2664] | 45 | public EngineView() {
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[2] | 46 | InitializeComponent();
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| 47 | }
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| 48 |
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[776] | 49 | /// <summary>
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| 50 | /// Removes the event handlers from the underlying <see cref="IEngine"/>.
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| 51 | /// </summary>
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| 52 | /// <remarks>Calls <see cref="ViewBase.RemoveItemEvents"/> of base class <see cref="ViewBase"/>.</remarks>
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[2713] | 53 | protected override void DeregisterContentEvents() {
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| 54 | Content.ExecutionTimeChanged -= new EventHandler(Content_ExecutionTimeChanged);
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| 55 | base.DeregisterContentEvents();
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[2] | 56 | }
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[2655] | 57 |
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[776] | 58 | /// <summary>
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| 59 | /// Adds event handlers to the underlying <see cref="IEngine"/>.
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| 60 | /// </summary>
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| 61 | /// <remarks>Calls <see cref="ViewBase.AddItemEvents"/> of base class <see cref="ViewBase"/>.</remarks>
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[2713] | 62 | protected override void RegisterContentEvents() {
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| 63 | base.RegisterContentEvents();
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| 64 | Content.ExecutionTimeChanged += new EventHandler(Content_ExecutionTimeChanged);
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[2] | 65 | }
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| 66 |
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[776] | 67 | /// <summary>
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| 68 | /// Updates all controls with the latest data of the model.
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| 69 | /// </summary>
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| 70 | /// <remarks>Calls <see cref="EditorBase.UpdateControls"/> of base class <see cref="EditorBase"/>.</remarks>
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[2713] | 71 | protected override void OnContentChanged() {
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| 72 | base.OnContentChanged();
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| 73 | if (Content == null) {
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[3289] | 74 | logView.Content = null;
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[3362] | 75 | executionTimeTextBox.Text = "-";
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| 76 | } else {
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| 77 | logView.Content = Content.Log;
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| 78 | executionTimeTextBox.Text = Content.ExecutionTime.ToString();
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| 79 | }
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| 80 | }
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| 81 |
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[3904] | 82 | protected override void SetEnabledStateOfControls() {
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| 83 | base.SetEnabledStateOfControls();
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[3362] | 84 | if (Content == null) {
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[3289] | 85 | logView.Enabled = false;
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[2] | 86 | executionTimeTextBox.Enabled = false;
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| 87 | } else {
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[3289] | 88 | logView.Enabled = true;
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[2] | 89 | executionTimeTextBox.Enabled = true;
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| 90 | }
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| 91 | }
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| 92 |
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[3262] | 93 | protected virtual void Content_ExecutionTimeChanged(object sender, EventArgs e) {
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[2] | 94 | if (InvokeRequired)
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[3262] | 95 | Invoke(new EventHandler(Content_ExecutionTimeChanged), sender, e);
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| 96 | else
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[4216] | 97 | executionTimeTextBox.Text = Content == null ? "-" : Content.ExecutionTime.ToString();
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[2] | 98 | }
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| 99 | }
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| 100 | }
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